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fix: blurry sprites rendering when camera moves #89

fix: blurry sprites rendering when camera moves

fix: blurry sprites rendering when camera moves #89

Triggered via push September 21, 2023 08:13
Status Success
Total duration 4m 17s
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dotnet.yml

on: push
Matrix: Build
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16 warnings
Build (ubuntu-latest): src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (ubuntu-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (windows-latest): src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.