fix: blurry sprites rendering when camera moves #89
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16 warnings
Build (ubuntu-latest):
src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build (ubuntu-latest):
src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/SpriteComponent.cs#L10
Non-nullable field 'Sprite' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'PlayingAnimation' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'IdleAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Components/MovementAnimationComponent.cs#L19
Non-nullable field 'WalkingAnimations' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|