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chore: test

chore: test #185

Triggered via push November 21, 2023 10:21
Status Failure
Total duration 1m 4s
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on: push
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1 error and 20 warnings
Build
Process completed with exit code 1.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Apps/GameDesktop/Game.cs#L19
The field 'Game._guiRenderer' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
Build: src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.