refactor: game infra & debug ui #190
Annotations
18 warnings
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (ubuntu-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L16
Non-nullable field '_camera' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L13
The field 'CameraFollowingSystem._camera' is never used
|
Build (windows-latest):
src/Libs/Systems/Render/CameraFollowingSystem.cs#L96
Field 'FollowingCamera._position' is never assigned to, and will always have its default value
|