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5754: Auto refresh skins when changing related settings r=def- a=Jupeyy motivation: downloaded skins aren't resettet, e.g. if they failed before. config change -> resets everything ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 5757: Make file link absolute, add `fs_is_relative_path` r=def- a=Robyt3 This fixes links not opening for relative paths, as links like `file://temp/skins` cannot be resolved by the shell. Closes ddnet#5746. ## Checklist - [X] Tested the change ingame (only on Windows) - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Jupeyy <[email protected]> Co-authored-by: Robert Müller <[email protected]>
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