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A small project to work with shaders and shader optimization

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chrisc-lee/SmallShaderProject

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Project to create interesting shaders with GLSL and learn shader optimization

Shaders are located in bin/data

Using openframework in order to bypass some of the complexities of rendering as the purpose of this project is to work with shaders

Working alongside the textbook: Practical Shader Development Vertex and Fragment Shaders for Game Developers by Kyle Halladay

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A small project to work with shaders and shader optimization

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