Stuck on Starting Game - Default server configuration missing (solved) #19
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name: Label issues | |
on: | |
issues: | |
types: | |
- reopened | |
- opened | |
env: | |
ISSUE_BODY: ${{ github.event.issue.body }} | |
ISSUE_TITLE: ${{ github.event.issue.title }} | |
jobs: | |
label_issues: | |
runs-on: ubuntu-latest | |
permissions: | |
issues: write | |
steps: | |
- uses: actions/github-script@v6 | |
with: | |
script: | | |
const issue = { | |
issue_number: context.issue.number, | |
owner: context.repo.owner, | |
repo: context.repo.repo | |
}; | |
// Is the title long enough to convey any useful meaning? | |
if (process.env.ISSUE_TITLE.length < 10) | |
{ | |
github.rest.issues.createComment({ | |
...issue, | |
body: "Closing this issue, the title is too short to convey any real meaning, please create another issue with an explanatory title." | |
}); | |
github.rest.issues.update({ | |
...issue, | |
state: "closed", | |
state_reason: "not_planned" | |
}); | |
return; | |
} | |
// labels | |
{ | |
var addLabels = ["triage"]; | |
const issueBody = process.env.ISSUE_BODY; | |
const areasStringRegex = /### Area\(s\)\s*(.*)/; | |
const areasLabels = [ "FxDK", "RedM", "ScRT: Lua", "ScRT: C#", "ScRT: JS" ]; | |
var areasString = areasStringRegex.exec(issueBody); | |
if (areasString && areasString.length > 1) | |
{ | |
var areas = areasString[1].split(/\s*[,\n]\s*/); | |
for (var i = 0; i < areas.length; ++i) | |
{ | |
const area = areas[i]; | |
if (areasLabels.includes(area)) | |
{ | |
addLabels.push(area); | |
} | |
} | |
} | |
const priorityStringRegex = /### Importancy\s*(.*)/; | |
var priorityString = priorityStringRegex.exec(issueBody); | |
if (priorityString) | |
{ | |
switch (priorityString[1]) | |
{ | |
case "Crash": addLabels.push("crash"); break; | |
} | |
} | |
github.rest.issues.addLabels({ | |
...issue, | |
labels: addLabels | |
}); | |
} |