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feat(gamestate/server): add GET_ENTITY_TYPE_RAW native
Implements a new custom (server) native to get the specific NetObjEntity type of a networked entity.
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--- | ||
ns: CFX | ||
apiset: server | ||
--- | ||
## GET_ENTITY_TYPE_RAW | ||
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||
```c | ||
int GET_ENTITY_TYPE_RAW(Entity entity); | ||
``` | ||
Gets the specific entity type (as an integer), which can be one of the following defined down below: | ||
#### FiveM: | ||
```c | ||
enum eNetObjEntityType | ||
{ | ||
Automobile = 0, | ||
Bike = 1, | ||
Boat = 2, | ||
Door = 3, | ||
Heli = 4, | ||
Object = 5, | ||
Ped = 6, | ||
Pickup = 7, | ||
PickupPlacement = 8, | ||
Plane = 9, | ||
Submarine = 10, | ||
Player = 11, | ||
Trailer = 12, | ||
Train = 13 | ||
}; | ||
``` | ||
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#### RedM: | ||
```c | ||
enum eNetObjEntityType | ||
{ | ||
Animal = 0, | ||
Automobile = 1, | ||
Bike = 2, | ||
Boat = 3, | ||
Door = 4, | ||
Heli = 5, | ||
Object = 6, | ||
Ped = 7, | ||
Pickup = 8, | ||
PickupPlacement = 9, | ||
Plane = 10, | ||
Submarine = 11, | ||
Player = 12, | ||
Trailer = 13, | ||
Train = 14, | ||
DraftVeh = 15, | ||
StatsTracker = 16, | ||
PropSet = 17, | ||
AnimScene = 18, | ||
GroupScenario = 19, | ||
Herd = 20, | ||
Horse = 21, | ||
WorldState = 22, | ||
WorldProjectile = 23, | ||
Incident = 24, | ||
Guardzone = 25, | ||
PedGroup = 26, | ||
CombatDirector = 27, | ||
PedSharedTargeting = 28, | ||
Persistent = 29 | ||
}; | ||
``` | ||
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## Parameters | ||
* **entity**: The entity to get the specific type of. | ||
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## Return value | ||
The specific entity type returned as an integer value or -1 if the entity is invalid. |