Earlier connect to server when using "fivem://connect" #2394
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Goal of this PR
When using ""fivem://connect"", the time between launching the game and getting any "connecting" feedback can about a minute on slower machines, so this PR aims to make use of a very cheap speed up to try and improve user feedback as it seems that the game can run initfunctions while connecting to a server instead of having to wait before connecting.
How is this PR achieving the goal
The game launcher now attempts a ConnectTo when netLibrary is created instead of waiting on INIT_CORE
This PR applies to the following area(s)
FiveM, RedM
Successfully tested on
Game builds: ..
Platforms: Windows
Checklist
Fixes issues