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Credits
Flare's code is released under GNU GPL v3 and the art is released under CC-BY-SA 3.0. Later versions allowed for both licenses.
If you are interested in using any of the game's code or assets under a different license, please contact me or the appropriate artist listed below.
Except where noted below, all art and code by Clint Bellanger.
Programmer - Pavel Kirpichyov "Cheshire"
- License: GPL v3 or later
- added Mouse Movements
- added Enemy Menu for display of monster name, level, HP
Programmer - Bonbadil
- License: GPL v3 or later
- added Item Stacks
- cleaned up inventory code
Programmer - LongerDev
- License: GPL v3 or later
- added no-pause option when menus are open
- assisted in adding items to the action bar
Programmer - Juan PabloTamayo "morris989"
- License: GPL v3 or later
- added MenuTalker and talker NPC option
Programmer - Kyle Belanger
- License: GPL v3 or later
- XP Bar
Programmer - Artur "Zear" Rojek
- License: GPL v3 or later
- Joystick support
3D Modeler - Hythlodaeus
- License: CC-BY 3.0
- /images/tilesets/tileset_dungeon.png (sarcophagus mesh, original)
- /art/tilesets/dungeon/tombwoof.blend (sarcophagus mesh, original)
3D Modeler - Samuel Moxham
- License: Public Domain, CC0
- /art/tilesets/plains/grass_and_water.blend (grass particles, original)
- /art/tilesets/plains/plains.png (grass particles, original)
3D Modeler - TiZiana
- License: CC-BY 3.0
- /art/characters/trader/ (original)
- /images/npcs/wandering_trader1 and 2.png
3D Modeler - Aare
- License: CC-BY 3.0
- Book originally made for Dungeon Hack
- /art/icons/artifacts/book.blend and textures (original)
- /art/loot/book.blend
3D Modeler - Renderwahn
- License: Public Domain
- /art/icons/key.blend (original)
Texture Artist - D. Sharon Pruitt
- License: CC-BY 2.0
- /art/textures/distressed_leather_D_Sharon_Pruitt.jpg (original)
- /art/characters/hero/light.blend (leather texture, original)
- /art/icons/artifacts/belt.blend (leather texture, original)
Texture Artist - TiZiana
- License: CC-BY 3.0, LGPL 2, LGPL 3
- /art/tilesets/dungeon/stones1.png (original)
- /art/tilesets/dungeon/stones2.png
- /art/tilesets/dungeon/stones3.png
- /art/tilesets/dungeon/stones4.png
- /images/tilesets/tileset_dungeon.png (small stone floors)
Texture Resource - Public Domain Textures
- License: Public Domain, CC0
- Various files
Texture Resource - The Blender Texture Disc
- License: Public Domain, CC0
- Various files
2D Artist - Blarumyrran
- License: Public Domain, CC0
- /images/menus/character.png (proficiency icons, original)
- /art/icons/armory/ (armory icons, original)
2D Artist - Scrittl
- License: CC-BY 3.0
- /images/menus/bar_hp_mp.png (original)
- /images/menus/bar_hp.png
- /images/menus/bar_mp.png
2D Artist - Justin Nichol
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /images/portraits/test_portrait.png
2D Artist - Lamoot
- License: CC-BY 3.0
- /images/menus/buttons.png (original)
Concept Artist - Jessica "Zeldyn" Cox
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /art/concepts/adventurer_cloth.jpg
- /art/characters/hero/unarmored.blend (derivative)
- /art/concepts/wizard_tunic.jpg
- /art/concepts/piecemeal_hide.jpg
- /art/characters/hero/light.blend (derivative)
- /art/concepts/rogue_leather.jpg
Concept Artist - Sarah Benalene
- License: CC-BY 3.0
- /art/concepts/eastern_concept.png (original)
Concept Artist - Naraphim
- License: CC-BY-SA 3.0
- Various weapon inspirations (original)
Concept Artist - Misha
- License: CC-BY 3.0
- /art/characters/skeleton/skeleton.blend (sword concept, original)
- /images/enemies/skeleton.png (sword concept, original)
Music Composer - remaxim
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /music/battle_theme.ogg (original)
- /music/boss_theme.ogg (original)
- /music/dungeon_theme.ogg (original)
- /music/overworld_theme.ogg (original)
- /music/safe_room_theme.ogg (original)
- /music/town_theme.ogg (original)
Music Composer - Brandon Morris (Augmentality)
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /music/unrest_theme.ogg (original)
Sound Effects Artist - Ljudbank
- License: Public Domain, CC0
- /soundfx/enemies/zombie_critdie.ogg (original)
- /soundfx/enemies/zombie_hit.ogg (original)
- /soundfx/enemies/skeleton_hit.ogg (original)
- /soundfx/enemies/skeleton_die.ogg (original)
- /soundfx/enemies/skeleton_critdie.ogg (original)
- /soundfx/enemies/antlion_die.ogg (original)
- /soundfx/enemies/antlion_critdie.ogg (original)
Sound Effects Artist - remaxim
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /soundfx/male_hit.ogg (original)
- /soundfx/male_die.ogg (original)
- /soundfx/fall.ogg (original)
- /soundfx/heal.ogg
- /soundfx/timestop.ogg
- License: Public Domain, CC0
- /soundfx/sword.ogg (original)
Sound Effects Artist - Iwan "qubodup" Gabovitch
- License: Public Domain, CC0
- /soundfx/fall.ogg (original)
- /soundfx/sword.ogg (original)
- /soundfx/door_open.ogg (original)
- /soundfx/enemies/skeleton_phys.ogg (original)
- /soundfx/enemies/antlion_phys.ogg (original)
- /soundfx/flying_loot.ogg (original)
Sound Effects Artist - Brandon Morris (Augmentality)
- License: CC-BY 3.0
- /soundfx/powers/shock.ogg (original)
- /soundfx/powers/teleport.ogg (original)
- /soundfx/powers/block.ogg (original)
- /soundfx/powers/quake.ogg (original)
- /soundfx/powers/shield.ogg (original)
- /soundfx/powers/warcry.ogg (original)
- /soundfx/enemies/minotaur_phys.ogg
- /soundfx/enemies/minotaur_hit.ogg
- /soundfx/enemies/minotaur_die.ogg
- /soundfx/enemies/minotaur_critdie.ogg
Sound Effects Artist - Bart K
- License: GPL 2, GPL 3, CC-BY-SA
- You must include a link to OpenGameArt.org when crediting this to Bart K
- /soundfx/freeze.ogg (original)
- /soundfx/burn.ogg (original)
- /soundfx/enemies/zombie_phys.ogg (original)
- /soundfx/enemies/zombie_mag.ogg (original)
Sound Effects Artist - Mike Koenig
- License: CC-BY 3.0
- /soundfx/step_echo1.ogg (original)
- /soundfx/step_echo2.ogg
- /soundfx/step_echo3.ogg
- /soundfx/step_echo4.ogg
- /soundfx/inventory/inventory_wood.ogg (original)
Sound Effects Artist - Cori Samuel
- License: Public Domain, CC0
- /soundfx/inventory/inventory_book.ogg (original)
Sound Effects Artist - artisticdude
- License: Public Domain, GPL 2, CC-BY 3.0
- /soundfx/inventory/inventory_page.ogg (original)
- /soundfx/inventory/inventory_cloth.ogg (original)
- /soundfx/inventory/inventory_leather.ogg (original)
- /soundfx/inventory/inventory_gem.ogg (original)
- /soundfx/inventory/inventory_metal.ogg (original)
- /soundfx/inventory/inventory_coins.ogg (original)
- /soundfx/level_up.ogg (original)
- /soundfx/ranged_attack.ogg (original)
- /soundfx/powers/fireball.ogg (original)
Sound Effects Artist - Stephan
- License: Public Domain, CC0
- /soundfx/wood_open.ogg (original)
- /soundfx/inventory/inventory_potion.ogg (original)
Sound Effects Artist - Michel Baradari
- License: CC-BY 3.0
- /soundfx/enemies/antlion_hit.ogg (original)
- /soundfx/inventory/inventory_object.ogg (original)
- /soundfx/inventory/inventory_maille.ogg (original)
- /soundfx/inventory/inventory_heavy.ogg (original)
Sound Effects Artist - MaximB
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /soundfx/enemies/goblin(all).ogg (original)
Voice Actor - Brandon Morris
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /soundfx/npcs/male_merchant_01 through 04.ogg
Monster and Map Designer - Thane "pennomi" Brimhall
- License: GPL 2, GPL 3, CC-BY-SA 3.0
- /enemies/goblin_shaman.txt
- /maps/cave1.txt (enemies and events)
- added consumable scrolls