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RMF File Format
Colin Basnett edited this page Oct 22, 2018
·
5 revisions
This page describes the format for Rich Map Format (RMF) files used by Valve Hammer Editor 3.x for the Goldsource engine.
All binary numeric values are in little-endian byte-order.
Name | Type | Notes |
---|---|---|
Length | uint8 |
|
Data | char[Length] |
Null-terminated string. |
Name | Type | Notes |
---|---|---|
R | uint8 |
|
G | uint8 |
|
B | uint8 |
Name | Type | Notes |
---|---|---|
X | float |
|
Y | float |
|
Z | float |
Name | Type | Notes |
---|---|---|
Key | String |
Max length is 32 . |
Value | String |
Max length is 100 . |
Name | Type | Notes |
---|---|---|
Name | char[128] |
Fixed length, null-terminated string. |
Color | Color |
Display color |
Unknown1 | byte |
|
Index | uint32 |
|
Visible | bool |
|
Unknown2 | byte[3] |
Name | Type | Notes |
---|---|---|
TextureName | char[256] |
Fixed length, null-terminated string. |
Unknown1 | float |
|
TextureUAxis | Vector |
|
TextureXShift | float |
|
TextureVAxis | Vector |
|
TextureYShift | float |
|
TextureRotation | float |
In degrees. |
TextureXScale | float |
|
TextureYScale | float |
|
Unknown2 | byte[16] |
|
VertexCount | uint32 |
|
Vertices | Vector[VertexCount] |
Vertex coordinates in clockwise order looking from front of face. |
Plane | Vector[3] |
3 points defining plane of face (VHE simply uses a copy of the first 3 vertices) |
Name | Type | Notes |
---|---|---|
Type | String |
[CMapSolid , CMapEntity , CMapGroup ] |
Data | Variable (see below) |
The Data
field type is determined by the value of Type
. For example, if Type
is CMapSolid
, then Data
is of type Solid
.
Name | Type | Notes |
---|---|---|
VisGroupIndex | uint32 |
|
Color | Color |
Display color (VHE ignores this if the solid is part of an entity or group) |
Unknown1 | byte[4] |
|
FaceCount | uint32 |
|
Faces | Face[FaceCount] |
Name | Type | Notes |
---|---|---|
VisGroupIndex | uint32 |
|
Color | Color |
Display color (VHE draws all entities purple regardless of this or any other color value) |
SolidCount | uint32 |
|
Solids | Solid[SolidCount] |
|
ClassName | String |
Max length is 128
|
Unknown1 | byte[4] |
|
Flags | uint32 |
|
PropertyCount | uint32 |
|
Properties | Property[PropertyCount] |
|
Unknown2 | byte[14] |
|
Location | Vector |
Location of entity in world coordinates (only used for point entities) |
Unknown3 | byte[4] |
Name | Type | Notes |
---|---|---|
VisGroupIndex | uint32 |
|
Color | Color |
Overrides color of any contained solids. |
ObjectCount | uint32 |
|
Objects | Object[ObjectCount] |
See below. |