lock handling #321
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code/game/objects/effects/landmarks/freed_mob_spawner.dm#L7
/obj/effect/landmark/freed_mob_spawner/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/game/objects/effects/landmarks/freed_mob_spawner.dm#L7
/obj/effect/landmark/freed_mob_spawner/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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