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Survivors B Gone
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- UPP Survivors are deleted
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AmoryBlaine committed Aug 18, 2024
1 parent 93aba72 commit 19b5a82
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45 changes: 0 additions & 45 deletions code/game/objects/effects/landmarks/survivor_spawner.dm
Original file line number Diff line number Diff line change
Expand Up @@ -143,48 +143,3 @@
/obj/effect/landmark/survivor_spawner/lv522_forecon_squad_leader
equipment = /datum/equipment_preset/survivor/forecon/squad_leader
spawn_priority = SPAWN_PRIORITY_HIGH

/obj/effect/landmark/survivor_spawner/upp/soldier
equipment = /datum/equipment_preset/survivor/upp/soldier
synth_equipment = /datum/equipment_preset/synth/survivor/upp
intro_text = list("<h2>You are a member of a UPP recon force!</h2>",\
"<span class='notice'>You ARE aware of the xenomorph threat.</span>",\
"<span class='danger'>Your primary objective is to survive. You believe a second dropship crashed somewhere to the south east, which was carrying additional weapons</span>")
story_text = "Your orders were simple, Recon the site, ascertain if there is a biological weapons program in the area, and if so to secure the colony and retrieve a sample. However your team failed to account for an active anti-air battery near the area. Both your craft and your sister ship crashed. Barely having a chance to catch your breath, you found yourself being assailed by vile xenomorphs! You and your team have barely held your ground, at the cost of four of your own, but more are coming and ammo is low. You believe an American rescue force is en route."
spawn_priority = SPAWN_PRIORITY_LOW

/obj/effect/landmark/survivor_spawner/upp_sapper
equipment = /datum/equipment_preset/survivor/upp/sapper
synth_equipment = /datum/equipment_preset/synth/survivor/upp
intro_text = list("<h2>You are a member of a UPP recon force!</h2>",\
"<span class='notice'>You ARE aware of the xenomorph threat.</span>",\
"<span class='danger'>Your primary objective is to survive. You believe a second dropship crashed somewhere to the south east, which was carrying additional weapons</span>")
story_text = "Your orders were simple, Recon the site, ascertain if there is a biological weapons program in the area, and if so to secure the colony and retrieve a sample. However your team failed to account for an active anti-air battery near the area. Both your craft and your sister ship crashed. Barely having a chance to catch your breath, you found yourself being assailed by vile xenomorphs! You and your team have barely held your ground, at the cost of four of your own, but more are coming and ammo is low. You believe an American rescue force is en route."
spawn_priority = SPAWN_PRIORITY_MEDIUM

/obj/effect/landmark/survivor_spawner/upp_medic
equipment = /datum/equipment_preset/survivor/upp/medic
synth_equipment = /datum/equipment_preset/synth/survivor/upp
intro_text = list("<h2>You are a member of a UPP recon force!</h2>",\
"<span class='notice'>You ARE aware of the xenomorph threat.</span>",\
"<span class='danger'>Your primary objective is to survive. You believe a second dropship crashed somewhere to the south east, which was carrying additional weapons</span>")
story_text = "Your orders were simple, Recon the site, ascertain if there is a biological weapons program in the area, and if so to secure the colony and retrieve a sample. However your team failed to account for an active anti-air battery near the area. Both your craft and your sister ship crashed. Barely having a chance to catch your breath, you found yourself being assailed by vile xenomorphs! You and your team have barely held your ground, at the cost of four of your own, but more are coming and ammo is low. You believe an American rescue force is en route."
spawn_priority = SPAWN_PRIORITY_MEDIUM

/obj/effect/landmark/survivor_spawner/upp_specialist
equipment = /datum/equipment_preset/survivor/upp/specialist
synth_equipment = /datum/equipment_preset/synth/survivor/upp
intro_text = list("<h2>You are a member of a UPP recon force!</h2>",\
"<span class='notice'>You ARE aware of the xenomorph threat.</span>",\
"<span class='danger'>Your primary objective is to survive. You believe a second dropship crashed somewhere to the south east, which was carrying additional weapons</span>")
story_text = "Your orders were simple, Recon the site, ascertain if there is a biological weapons program in the area, and if so to secure the colony and retrieve a sample. However your team failed to account for an active anti-air battery near the area. Both your craft and your sister ship crashed. Barely having a chance to catch your breath, you found yourself being assailed by vile xenomorphs! You and your team have barely held your ground, at the cost of four of your own, but more are coming and ammo is low. You believe an American rescue force is en route."
spawn_priority = SPAWN_PRIORITY_HIGH

/obj/effect/landmark/survivor_spawner/squad_leader
equipment = /datum/equipment_preset/survivor/upp/squad_leader
synth_equipment = /datum/equipment_preset/synth/survivor/upp
intro_text = list("<h2>You are a member of a UPP recon force!</h2>",\
"<span class='notice'>You ARE aware of the xenomorph threat.</span>",\
"<span class='danger'>Your primary objective is to survive. You believe a second dropship crashed somewhere to the south east, which was carrying additional weapons</span>")
story_text = "Your orders were simple, Recon the site, ascertain if there is a biological weapons program in the area, and if so to secure the colony and retrieve a sample. However your team failed to account for an active anti-air battery near the area. Both your craft and your sister ship crashed. Barely having a chance to catch your breath, you found yourself being assailed by vile xenomorphs! You and your team have barely held your ground, at the cost of four of your own, but more are coming and ammo is low. You believe an American rescue force is en route."
spawn_priority = SPAWN_PRIORITY_VERY_HIGH

This file was deleted.

1 change: 0 additions & 1 deletion colonialmarines.dme
Original file line number Diff line number Diff line change
Expand Up @@ -1783,7 +1783,6 @@
#include "code\modules\gear_presets\survivors\solaris\crashlanding-offices_insert_bigred.dm"
#include "code\modules\gear_presets\survivors\solaris\preset_solaris.dm"
#include "code\modules\gear_presets\survivors\sorokyne_strata\preset_sorokyne_strata.dm"
#include "code\modules\gear_presets\survivors\trijent\crashlanding_upp_bar_insert_trijent.dm"
#include "code\modules\gear_presets\survivors\trijent\preset_trijent.dm"
#include "code\modules\holidays\halloween\decorators.dm"
#include "code\modules\holidays\halloween\pumpkins\patches.dm"
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