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Automatic changelog for PR #359 [ci skip]
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author: "Doubleumc" | ||
delete-after: True | ||
changes: | ||
- qol: "Adds the ability to hide your action buttons" | ||
- bugfix: "Fixed 'hidden' action buttons being shown to observing players." | ||
- qol: "Made any observers transfer over when a Xenomorph evolves/de-evolves." | ||
- rscadd: "Added 'observe' functionality to Xenomorphs, allowing observers to view the target's UI." | ||
- rscadd: "Made observing a player also show their action buttons." | ||
- spellcheck: "Made observers see the marine version of CAS warnings, rather than the xeno one." | ||
- qol: "Made open TGUI windows transfer over when a xeno player evolves." | ||
- bugfix: "Fixed observing a monkey/farwa/stok/etc. locking the camera onto it." | ||
- bugfix: "Observer minimap should no longer occasionally show wrong / no map." | ||
- code_imp: "environmental reverb applies more reliably and only to positional sounds" | ||
- bugfix: "Notifications should no longer emit light." | ||
- bugfix: "Sprite-click shots onto Xenos are no longer affected by limb-targeting penalty, because it was an accuracy debuff when there is no inherent benefit to targeting Xeno limbs." | ||
- rscadd: "Locking down dropship's doors closes them before locking." | ||
- bugfix: "Fix handling of sentry_computer deletion" | ||
- refactor: "Refactored the overlay_lighting component to better handle objects deleting" | ||
- bugfix: "Fix putting lights in bags somereason keeping the light on" | ||
- refactor: "sentry laptop now uses camera manager component" |