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Revert "Implements sprite changes to armor" (#171)
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morrowwolf authored Mar 21, 2024
1 parent 1e02140 commit 36c7caf
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Showing 13 changed files with 7 additions and 1 deletion.
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Expand Up @@ -120,7 +120,11 @@ GLOBAL_LIST_INIT(cm_vending_clothing_medic, list(
list("Standard Marine Apparel", 0, list(/obj/item/clothing/gloves/marine, /obj/item/clothing/head/helmet/marine/medic), MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_MANDATORY),
list("Combat Sterile Gloves", 0, /obj/item/clothing/gloves/marine/medical, MARINE_CAN_BUY_KIT, VENDOR_ITEM_REGULAR),
list("MRE", 0, /obj/item/storage/box/MRE, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY),

list("ARMOR (CHOOSE 1)", 0, null, null, null),
list("Light Armor", 0, /obj/item/clothing/suit/storage/marine/light, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Medium Armor", 0, /obj/item/clothing/suit/storage/marine/medium, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_RECOMMENDED),
list("Heavy Armor", 0, /obj/item/clothing/suit/storage/marine/heavy, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),

list("BACKPACK (CHOOSE 1)", 0, null, null, null),
list("Medical Backpack", 0, /obj/item/storage/backpack/marine/medic, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
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Expand Up @@ -90,6 +90,8 @@
list("M3 Pattern Ridged Marine Armor", round(scale * 15), /obj/item/clothing/suit/storage/marine/padless_lines, VENDOR_ITEM_REGULAR),
list("M3 Pattern Skull Marine Armor", round(scale * 15), /obj/item/clothing/suit/storage/marine/skull, VENDOR_ITEM_REGULAR),
list("M3 Pattern Smooth Marine Armor", round(scale * 15), /obj/item/clothing/suit/storage/marine/smooth, VENDOR_ITEM_REGULAR),
list("M3-EOD Pattern Heavy Armor", round(scale * 10), /obj/item/clothing/suit/storage/marine/heavy, VENDOR_ITEM_REGULAR),
list("M3-L Pattern Light Armor", round(scale * 10), /obj/item/clothing/suit/storage/marine/light, VENDOR_ITEM_REGULAR),

list("BACKPACK", -1, null, null, null),
list("Lightweight IMP Backpack", round(scale * 15), /obj/item/storage/backpack/marine, VENDOR_ITEM_REGULAR),
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Binary file modified icons/mob/humans/onmob/belt.dmi
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Binary file modified icons/mob/humans/onmob/head_1.dmi
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Binary file modified icons/mob/humans/onmob/suit_1.dmi
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Binary file modified icons/mob/humans/onmob/suit_slot.dmi
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Binary file modified icons/mob/humans/onmob/ties.dmi
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Binary file modified icons/mob/humans/onmob/uniform_0.dmi
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Binary file modified icons/obj/items/clothing/cm_hats.dmi
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Binary file modified icons/obj/items/clothing/cm_suits.dmi
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Binary file modified icons/obj/items/clothing/ties.dmi
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Binary file modified icons/obj/items/clothing/uniforms.dmi
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2 changes: 1 addition & 1 deletion maps/map_files/golden_arrow/golden_arrow.dmm
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Expand Up @@ -4,7 +4,7 @@
/obj/structure/target{
name = "ready line Ronald"
},
/obj/item/clothing/suit/storage/marine/smooth,
/obj/item/clothing/suit/storage/marine/heavy/smooth,
/turf/open/floor/almayer{
icon_state = "plate"
},
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