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Merge branch 'master' into MediHud-Better
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AmoryBlaine authored Sep 25, 2024
2 parents 170064b + 826a340 commit 5924218
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Showing 11 changed files with 72 additions and 43 deletions.
73 changes: 32 additions & 41 deletions code/game/machinery/vending/vendor_types/crew/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,15 +9,13 @@

listed_products = list(
list("ENGINEER SUPPLIES", 0, null, null, null),
list("Airlock Circuit Board", 2, /obj/item/circuitboard/airlock, null, VENDOR_ITEM_REGULAR),
list("APC Circuit Board", 2, /obj/item/circuitboard/apc, null, VENDOR_ITEM_REGULAR),
list("Airlock Circuit Board", 1, /obj/item/circuitboard/airlock, null, VENDOR_ITEM_REGULAR),
list("APC Circuit Board", 1, /obj/item/circuitboard/apc, null, VENDOR_ITEM_REGULAR),
list("Entrenching Tool", 2, /obj/item/tool/shovel/etool, null, VENDOR_ITEM_REGULAR),
list("High-Capacity Power Cell", 3, /obj/item/cell/high, null, VENDOR_ITEM_REGULAR),
list("Light Replacer", 2, /obj/item/device/lightreplacer, null, VENDOR_ITEM_REGULAR),
list("High-Capacity Power Cell", 2, /obj/item/cell/high, null, VENDOR_ITEM_REGULAR),
list("Metal x10", 5, /obj/item/stack/sheet/metal/small_stack, null, VENDOR_ITEM_REGULAR),
list("Multitool", 4, /obj/item/device/multitool, null, VENDOR_ITEM_REGULAR),
list("Plasteel x10", 7, /obj/item/stack/sheet/plasteel/small_stack, null, VENDOR_ITEM_REGULAR),
list("Sandbags x25", 10, /obj/item/stack/sandbags_empty/half, null, VENDOR_ITEM_REGULAR),
list("Sandbags x25", 5, /obj/item/stack/sandbags_empty/half, null, VENDOR_ITEM_REGULAR),
list("Plastic Explosive", 3, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR),
list("ES-11 Mobile Fuel Canister", 4, /obj/item/tool/weldpack/minitank, null, VENDOR_ITEM_REGULAR),
list("Engineer Kit", 1, /obj/item/storage/toolkit/empty, null, VENDOR_ITEM_REGULAR),
Expand All @@ -34,22 +32,18 @@
list("MEDICAL SUPPLIES", 0, null, null, null),
list("Burn Kit", 2, /obj/item/stack/medical/advanced/ointment, null, VENDOR_ITEM_REGULAR),
list("Trauma Kit", 2, /obj/item/stack/medical/advanced/bruise_pack, null, VENDOR_ITEM_REGULAR),
list("Medevac Bed", 6, /obj/item/roller/medevac, null, VENDOR_ITEM_REGULAR),
list("Medical Splints", 1, /obj/item/stack/medical/splint, null, VENDOR_ITEM_REGULAR),
list("Roller Bed", 4, /obj/item/roller, null, VENDOR_ITEM_REGULAR),
list("Stasis Bag", 6, /obj/item/bodybag/cryobag, null, VENDOR_ITEM_REGULAR),
list("MS-11 Smart Refill Tank", 6, /obj/item/reagent_container/glass/minitank, null, VENDOR_ITEM_REGULAR),
list("Blood", 5, /obj/item/reagent_container/blood/OMinus, null, VENDOR_ITEM_REGULAR),
list("Surgical Bed", 10, /obj/structure/bed/portable_surgery, null, VENDOR_ITEM_REGULAR),
list("Surgical Kit", 30, /obj/item/storage/surgical_tray, null, VENDOR_ITEM_REGULAR),

list("Pillbottle (Bicaridine)", 5, /obj/item/storage/pill_bottle/bicaridine, null, VENDOR_ITEM_RECOMMENDED),
list("Roller Bed", 3, /obj/item/roller, null, VENDOR_ITEM_REGULAR),
list("MS-11 Smart Refill Tank", 4, /obj/item/reagent_container/glass/minitank, null, VENDOR_ITEM_REGULAR),

list("Pillbottle (Bicaridine)", 5, /obj/item/storage/pill_bottle/bicaridine, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Dexalin)", 5, /obj/item/storage/pill_bottle/dexalin, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Dylovene)", 5, /obj/item/storage/pill_bottle/antitox, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Inaprovaline)", 5, /obj/item/storage/pill_bottle/inaprovaline, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Kelotane)", 5, /obj/item/storage/pill_bottle/kelotane, null, VENDOR_ITEM_RECOMMENDED),
list("Pillbottle (Kelotane)", 5, /obj/item/storage/pill_bottle/kelotane, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Peridaxon)", 5, /obj/item/storage/pill_bottle/peridaxon, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Tramadol)", 5, /obj/item/storage/pill_bottle/tramadol, null, VENDOR_ITEM_RECOMMENDED),
list("Pillbottle (Tramadol)", 5, /obj/item/storage/pill_bottle/tramadol, null, VENDOR_ITEM_REGULAR),
list("Pillbottle (Imidazoline-Alkysine)", 10, /obj/item/storage/pill_bottle/imialk, null, VENDOR_ITEM_RECOMMENDED),

list("Injector (Bicaridine)", 1, /obj/item/reagent_container/hypospray/autoinjector/bicaridine, null, VENDOR_ITEM_REGULAR),
list("Injector (Dexalin+)", 1, /obj/item/reagent_container/hypospray/autoinjector/dexalinp, null, VENDOR_ITEM_REGULAR),
Expand All @@ -59,34 +53,32 @@
list("Injector (Tramadol)", 1, /obj/item/reagent_container/hypospray/autoinjector/tramadol, null, VENDOR_ITEM_REGULAR),
list("Injector (Tricord)", 1, /obj/item/reagent_container/hypospray/autoinjector/tricord, null, VENDOR_ITEM_REGULAR),

list("Autoinjector (C-S) (EMPTY)", 1, /obj/item/reagent_container/hypospray/autoinjector/empty/small, null, VENDOR_ITEM_REGULAR),
list("Autoinjector (C-M) (EMPTY)", 2, /obj/item/reagent_container/hypospray/autoinjector/empty/medium, null, VENDOR_ITEM_REGULAR),
list("Autoinjector (C-L) (EMPTY)", 4, /obj/item/reagent_container/hypospray/autoinjector/empty/large, null, VENDOR_ITEM_REGULAR),

list("Health Analyzer", 4, /obj/item/device/healthanalyzer, null, VENDOR_ITEM_REGULAR),
list("Surgical Line", 4, /obj/item/tool/surgery/surgical_line, null, VENDOR_ITEM_REGULAR),
list("Synth-Graft", 4, /obj/item/tool/surgery/synthgraft, null, VENDOR_ITEM_REGULAR),
list("Health Analyzer", 2, /obj/item/device/healthanalyzer, null, VENDOR_ITEM_REGULAR),
list("Surgical Line", 3, /obj/item/tool/surgery/surgical_line, null, VENDOR_ITEM_REGULAR),
list("Synth-Graft", 3, /obj/item/tool/surgery/synthgraft, null, VENDOR_ITEM_REGULAR),

list("OTHER SUPPLIES", 0, null, null, null),
list("Binoculars", 5,/obj/item/device/binoculars, null, VENDOR_ITEM_REGULAR),
list("Rangefinder", 8, /obj/item/device/binoculars/range, null, VENDOR_ITEM_REGULAR),
list("Laser Designator", 12, /obj/item/device/binoculars/range/designator, null, VENDOR_ITEM_RECOMMENDED),
list("Data Detector", 5, /obj/item/device/motiondetector/intel, null, VENDOR_ITEM_REGULAR),
list("Flashlight", 1, /obj/item/device/flashlight, null, VENDOR_ITEM_RECOMMENDED),
list("Fulton Recovery Device", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR),
list("Motion Detector", 5, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR),
list("Space Cleaner", 2, /obj/item/reagent_container/spray/cleaner, null, VENDOR_ITEM_REGULAR),
list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR),
list("Machete Scabbard (Full)", 2, /obj/item/storage/large_holster/machete/full, null, VENDOR_ITEM_REGULAR),
list("Stethoscope", 2, /obj/item/clothing/accessory/stethoscope, null, VENDOR_ITEM_REGULAR)
list("Motion Detector", 3, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR),
list("Space Cleaner", 1, /obj/item/reagent_container/spray/cleaner, null, VENDOR_ITEM_REGULAR),
list("Whistle", 2, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR),
list("Machete Scabbard (Full)", 2, /obj/item/storage/large_holster/machete/full, null, VENDOR_ITEM_REGULAR)

)

//------------CLOTHING VENDOR---------------

GLOBAL_LIST_INIT(cm_vending_clothing_synth, list(
list("EXPERIMENTAL TOOL TOKEN (TAKE ALL)", 0, null, null, null),
list("Experimental Tool Vendor Token", 0, /obj/item/coin/marine/synth, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_MANDATORY),
list("EXPERIMENTAL EQUIPMENT (CHOOSE 1)", 0, null, null, null),
list("Breaching Hammer", 0, /obj/item/weapon/twohanded/breacher/synth, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR),
list("Compact Nailgun kit", 0, /obj/effect/essentials_set/cnailgun, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR),
list("Crew Monitor", 0, /obj/item/tool/crew_monitor, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR),
list("Maintenance Jack", 0, /obj/item/maintenance_jack, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_RECOMMENDED),
list("Portable Dialysis Machine", 0, /obj/item/tool/portadialysis, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR),
list("Telescopic Baton", 0, /obj/item/weapon/telebaton, MARINE_CAN_BUY_ESSENTIALS, VENDOR_ITEM_REGULAR),

list("RADIO (TAKE ALL)", 0, null, null, null),
list("Headset", 0, /obj/item/device/radio/headset/almayer/mcom/synth, MARINE_CAN_BUY_EAR, VENDOR_ITEM_MANDATORY),
Expand Down Expand Up @@ -126,18 +118,15 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth, list(
list("M3A1 Pattern Synthetic Utility Vest (UA Snow)", 0, /obj/item/clothing/suit/storage/marine/light/synvest/snow, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("M3A1 Pattern Synthetic Utility Vest (UA Desert)", 0, /obj/item/clothing/suit/storage/marine/light/synvest/desert, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("M3-VL Pattern Ballistics Vest", 0, /obj/item/clothing/suit/storage/marine/light/vest, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
// list("Shoulder-lamp Rig", 0, /obj/item/clothing/suit/storage/marine/veteran/lamp, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR) //Commented out until the UPP overhaul's merged else it'll throw errors

list("GLOVES (CHOOSE 1)", 0, null, null, null),
list("Insulated Gloves", 0, /obj/item/clothing/gloves/yellow, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_RECOMMENDED),
list("Black Gloves", 0, /obj/item/clothing/gloves/black, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_REGULAR),
list("Latex Gloves", 0, /obj/item/clothing/gloves/latex, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_REGULAR),

list("BACKPACK (CHOOSE 1)", 0, null, null, null),
list("Smartpack, Blue", 0, /obj/item/storage/backpack/marine/smartpack, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Smartpack, Green", 0, /obj/item/storage/backpack/marine/smartpack/green, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Smartpack, Tan", 0, /obj/item/storage/backpack/marine/smartpack/tan, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Smartpack, White", 0, /obj/item/storage/backpack/marine/smartpack/white, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Smartpack, Black", 0, /obj/item/storage/backpack/marine/smartpack/black, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Tactical IMP Rucksack", 0, /obj/item/storage/backpack/marine/marsoc, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Logistics IMP Backpack", 0, /obj/item/storage/backpack/marine/satchel/big, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),
list("Expedition Chestrig", 0, /obj/item/storage/backpack/marine/satchel/intel/chestrig, MARINE_CAN_BUY_BACKPACK, VENDOR_ITEM_REGULAR),

Expand All @@ -162,10 +151,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth, list(
list("Medical Kit Pouch", 0, /obj/item/storage/pouch/medkit, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pressurized Reagent Canister Pouch (Bicaridine)", 0, /obj/item/storage/pouch/pressurized_reagent_canister/bicaridine, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pressurized Reagent Canister Pouch (Kelotane)", 0, /obj/item/storage/pouch/pressurized_reagent_canister/kelotane, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pressurized Reagent Canister Pouch (Revival Mix - Tricordrazine)", 0, /obj/item/storage/pouch/pressurized_reagent_canister/revival_tricord, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pressurized Reagent Canister Pouch (Revival Mix - Peridaxon)", 0, /obj/item/storage/pouch/pressurized_reagent_canister/revival_peri, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED),
list("Pressurized Reagent Canister Pouch (Tricordrazine)", 0, /obj/item/storage/pouch/pressurized_reagent_canister/tricordrazine, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Pressurized Reagent Canister Pouch (EMPTY)", 0, /obj/item/storage/pouch/pressurized_reagent_canister, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Tools Pouch (Full)", 0, /obj/item/storage/pouch/tools/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),
list("Machete Pouch (Full)", 0, /obj/item/storage/pouch/machete/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR),

Expand Down Expand Up @@ -196,6 +182,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("USCM Service Uniform, Tan", 12, /obj/item/clothing/under/marine/officer/bridge, null, VENDOR_ITEM_REGULAR),
list("USCM Service Uniform, White", 12, /obj/item/clothing/under/marine/dress, null, VENDOR_ITEM_REGULAR),
list("USCM Flightsuit", 12, /obj/item/clothing/under/rank/synthetic/flight, null, VENDOR_ITEM_REGULAR),
list("USCM Vehicle Crewman Uniform", 12, /obj/item/clothing/under/marine/officer/tanker, null, VENDOR_ITEM_REGULAR),
list("USCM Engineers Uniform", 12, /obj/item/clothing/under/marine/engineer/standard, null, VENDOR_ITEM_REGULAR),
list("USCM Engineers Uniform (Darker)", 12, /obj/item/clothing/under/marine/engineer/darker, null, VENDOR_ITEM_REGULAR),
list("USCM Engineering Officers Uniform", 12, /obj/item/clothing/under/marine/officer/engi, null, VENDOR_ITEM_REGULAR),
Expand Down Expand Up @@ -271,6 +258,8 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("Marine Helmet (Snow)", 12, /obj/item/clothing/head/helmet/marine/snow, null, VENDOR_ITEM_REGULAR),
list("Marine Helmet (Desert)", 12, /obj/item/clothing/head/helmet/marine/desert, null, VENDOR_ITEM_REGULAR),
list("Technician Helmet", 12, /obj/item/clothing/head/helmet/marine/tech, null, VENDOR_ITEM_REGULAR),
list("Pilot Helmet", 12, /obj/item/clothing/head/helmet/marine/pilot, null, VENDOR_ITEM_REGULAR),
list("Crewman Helmet", 12, /obj/item/clothing/head/helmet/marine/tech/tanker, null, VENDOR_ITEM_REGULAR),
list("Corpsman Helmet", 12, /obj/item/clothing/head/helmet/marine/medic, null, VENDOR_ITEM_REGULAR),
list("White Corpsman Helmet", 12, /obj/item/clothing/head/helmet/marine/medic/white, null, VENDOR_ITEM_REGULAR),
list("Attachable Helmet Shield", 12, /obj/item/prop/helmetgarb/riot_shield, null, VENDOR_ITEM_REGULAR),
Expand Down Expand Up @@ -308,6 +297,8 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("Synthetic's Snow Suit", 12, /obj/item/clothing/suit/storage/snow_suit/synth, null, VENDOR_ITEM_REGULAR),
list("USCM Service Jacket", 12, /obj/item/clothing/suit/storage/jacket/marine/service, null, VENDOR_ITEM_REGULAR),
list("USCM MP Service Jacket", 12, /obj/item/clothing/suit/storage/jacket/marine/service/mp, null, VENDOR_ITEM_REGULAR),
list("USCM Light Flak Jacket", 12, /obj/item/clothing/suit/storage/jacket/marine/pilot, null, VENDOR_ITEM_REGULAR),
list("USCM Vehicle Crewman Jacket", 12, /obj/item/clothing/suit/storage/jacket/marine/service/tanker, null, VENDOR_ITEM_REGULAR),
list("Windbreaker, Brown", 12, /obj/item/clothing/suit/storage/windbreaker/windbreaker_brown, null, VENDOR_ITEM_REGULAR),
list("Windbreaker, Grey", 12, /obj/item/clothing/suit/storage/windbreaker/windbreaker_gray, null, VENDOR_ITEM_REGULAR),
list("Windbreaker, Green", 12, /obj/item/clothing/suit/storage/windbreaker/windbreaker_green, null, VENDOR_ITEM_REGULAR),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -159,6 +159,7 @@
list("Large Pistol Magazine Pouch", floor(scale * 2), /obj/item/storage/pouch/magazine/pistol/large, VENDOR_ITEM_REGULAR),
list("Tools Pouch", 1.25, /obj/item/storage/pouch/tools, VENDOR_ITEM_REGULAR),
list("Sling Pouch", 1.25, /obj/item/storage/pouch/sling, VENDOR_ITEM_REGULAR),
list("Incinerator Fuel Tank Pouch", 1.25, /obj/item/storage/pouch/flamertank, VENDOR_ITEM_REGULAR),

list("MASK", -1, null, null, null),
list("M5 Standalone Gas Mask", floor(scale * 15), /obj/item/clothing/mask/gas/m5, VENDOR_ITEM_REGULAR),
Expand Down
9 changes: 9 additions & 0 deletions code/game/objects/structures/window.dm
Original file line number Diff line number Diff line change
Expand Up @@ -817,6 +817,15 @@
health = 40
window_frame = /obj/structure/window_frame/shiva

/obj/structure/window/framed/prefab
name = "poly-kevlon framed window"
icon = 'icons/turf/walls/ice_colony/shiva_windows.dmi'
icon_state = "prefab_window0"
basestate = "prefab_window"
desc = "A semi-transparent (not entirely opaque) pane of material set into a poly-kevlon frame. Very smashable."
health = 40
window_frame = /obj/structure/window_frame/prefab

//Solaris windows

/obj/structure/window/framed/solaris
Expand Down
6 changes: 6 additions & 0 deletions code/game/objects/structures/window_frame.dm
Original file line number Diff line number Diff line change
Expand Up @@ -277,6 +277,12 @@
icon_state = "shiva_window0_frame"
basestate = "shiva_window"

/obj/structure/window_frame/prefab
name = "poly-kevlon window frame"
icon = 'icons/turf/walls/ice_colony/shiva_windows.dmi'
icon_state = "prefab_window0_frame"
basestate = "prefab_window"

//Solaris frames

/obj/structure/window_frame/solaris
Expand Down
3 changes: 3 additions & 0 deletions code/modules/cm_marines/equipment/guncases.dm
Original file line number Diff line number Diff line change
Expand Up @@ -244,6 +244,9 @@
new /obj/item/weapon/gun/shotgun/pump(src)
new /obj/item/ammo_magazine/shotgun/buckshot(src)
new /obj/item/ammo_magazine/shotgun/slugs(src)
new /obj/item/storage/pouch/shotgun(src)
new /obj/item/storage/large_holster/m37(src)
new /obj/item/attachable/stock/shotgun(src)


/obj/item/storage/box/guncase/shotgunpump/special
Expand Down
17 changes: 17 additions & 0 deletions html/changelogs/archive/2024-09.yml
Original file line number Diff line number Diff line change
Expand Up @@ -48,3 +48,20 @@
- rscadd: framework for new ert stations ported from https://github.com/tgstation/tgstation/pull/71785,
by ZephyrTFA
- code_imp: missing lineart error is now a lint
2024-09-16:
BonniePandora:
- rscadd: Adds a limited selection of experimental tools to the synth's gear vendor,
with the ability to pick a single item
- rscadd: Adds IA to the list of pill bottles available at twice the cost of the
rest
- rscadd: Adds new clothing options to the snowflake vendor, both ones upstream
added and a few others besides them
- balance: Adjustments to several items costs in the auxillary gear-vendor
- rscdel: Removed some of the more gamer-y things from the synths vendors, along
with the more useless/unneeded items
- qol: Adjusts points-cost of some engineering supplies. Metal & Plasteel costs
are unchanged
- bugfix: replaces CO/XO headset in vendor with synth's proper one
Max-023:
- rscadd: Scabbard and pouch added to the M37 kitbox
- rscadd: Kitbox now in the armory like it was intended
Binary file modified icons/mob/humans/human_hair.dmi
Binary file not shown.
Binary file modified icons/mob/humans/onmob/items_lefthand_1.dmi
Binary file not shown.
Binary file modified icons/mob/humans/onmob/items_righthand_1.dmi
Binary file not shown.
Binary file modified icons/turf/walls/ice_colony/shiva_windows.dmi
Binary file not shown.
6 changes: 4 additions & 2 deletions maps/map_files/golden_arrow/golden_arrow.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -6576,8 +6576,9 @@
},
/obj/structure/surface/table/almayer,
/obj/item/weapon/gun/rifle/m4ra/pve{
pixel_y = 8
pixel_y = 9
},
/obj/item/storage/box/guncase/shotgunpump,
/turf/open/floor/almayer/plate,
/area/golden_arrow/platoonprep)
"awN" = (
Expand Down Expand Up @@ -13390,7 +13391,6 @@
dir = 4;
pixel_x = 21
},
/obj/structure/surface/table/almayer,
/turf/open/floor/almayer/cargo,
/area/golden_arrow/briefing)
"aTc" = (
Expand Down Expand Up @@ -15970,6 +15970,8 @@
/obj/structure/machinery/light/double/blue{
light_color = "#dae2ff"
},
/obj/structure/surface/table/almayer,
/obj/item/tool/crowbar,
/turf/open/floor/almayer,
/area/golden_arrow/platoonarmory)
"hbu" = (
Expand Down

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