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Got rid of helmet merge conflict the easy way
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AmoryBlaine committed Jun 29, 2024
1 parent f6c2903 commit 7c1c7ce
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/modules/projectiles/guns/shotguns.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1108,7 +1108,7 @@ can cause issues with ammo types getting mixed up during the burst.

/obj/item/weapon/gun/shotgun/pump/Initialize(mapload, spawn_empty)
. = ..()
pump_delay = FIRE_DELAY_TIER_5*2
pump_delay = FIRE_DELAY_TIER_8
additional_fire_group_delay += pump_delay


Expand All @@ -1119,7 +1119,7 @@ can cause issues with ammo types getting mixed up during the burst.
/obj/item/weapon/gun/shotgun/pump/set_gun_config_values()
..()
set_burst_amount(BURST_AMOUNT_TIER_1)
set_fire_delay(FIRE_DELAY_TIER_7 * 4)
set_fire_delay(FIRE_DELAY_TIER_7)
accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3
accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10
scatter = SCATTER_AMOUNT_TIER_6
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