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Merge branch 'master' into folder-icon-update
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AmoryBlaine authored Sep 24, 2024
2 parents bd9bf39 + 826a340 commit 9b8e748
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9 changes: 9 additions & 0 deletions code/game/objects/structures/window.dm
Original file line number Diff line number Diff line change
Expand Up @@ -817,6 +817,15 @@
health = 40
window_frame = /obj/structure/window_frame/shiva

/obj/structure/window/framed/prefab
name = "poly-kevlon framed window"
icon = 'icons/turf/walls/ice_colony/shiva_windows.dmi'
icon_state = "prefab_window0"
basestate = "prefab_window"
desc = "A semi-transparent (not entirely opaque) pane of material set into a poly-kevlon frame. Very smashable."
health = 40
window_frame = /obj/structure/window_frame/prefab

//Solaris windows

/obj/structure/window/framed/solaris
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6 changes: 6 additions & 0 deletions code/game/objects/structures/window_frame.dm
Original file line number Diff line number Diff line change
Expand Up @@ -277,6 +277,12 @@
icon_state = "shiva_window0_frame"
basestate = "shiva_window"

/obj/structure/window_frame/prefab
name = "poly-kevlon window frame"
icon = 'icons/turf/walls/ice_colony/shiva_windows.dmi'
icon_state = "prefab_window0_frame"
basestate = "prefab_window"

//Solaris frames

/obj/structure/window_frame/solaris
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Binary file modified icons/turf/walls/ice_colony/shiva_windows.dmi
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