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Merge branch 'master' into conscripts-gone
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AmoryBlaine committed Aug 19, 2024
2 parents 52516f0 + 992f788 commit a1aa014
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100 changes: 73 additions & 27 deletions code/__DEFINES/tgs.dm
Original file line number Diff line number Diff line change
@@ -1,18 +1,19 @@
// tgstation-server DMAPI
// The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in IETF RFC 2119.

#define TGS_DMAPI_VERSION "7.1.2"
#define TGS_DMAPI_VERSION "7.2.1"

// All functions and datums outside this document are subject to change with any version and should not be relied on.

// CONFIGURATION

/// Create this define if you want to do TGS configuration outside of this file.
/// Consumers SHOULD create this define if you want to do TGS configuration outside of this file.
#ifndef TGS_EXTERNAL_CONFIGURATION

// Comment this out once you've filled in the below.
// Consumers MUST comment this out once you've filled in the below and are not using [TGS_EXTERNAL_CONFIGURATION].
#error TGS API unconfigured

// Uncomment this if you wish to allow the game to interact with TGS 3..
// Consumers MUST uncomment this if you wish to allow the game to interact with TGS version 3.
// This will raise the minimum required security level of your game to TGS_SECURITY_TRUSTED due to it utilizing call()().
//#define TGS_V3_API

Expand Down Expand Up @@ -52,7 +53,7 @@

#ifndef TGS_FILE2TEXT_NATIVE
#ifdef file2text
#error Your codebase is re-defining the BYOND proc file2text. The DMAPI requires the native version to read the result of world.Export(). You can fix this by adding "#define TGS_FILE2TEXT_NATIVE file2text" before your override of file2text to allow the DMAPI to use the native version. This will only be used for world.Export(), not regular file accesses
#error Your codebase is re-defining the BYOND proc file2text. The DMAPI requires the native version to read the result of world.Export(). You SHOULD fix this by adding "#define TGS_FILE2TEXT_NATIVE file2text" before your override of file2text to allow the DMAPI to use the native version. This will only be used for world.Export(), not regular file accesses
#endif
#define TGS_FILE2TEXT_NATIVE file2text
#endif
Expand Down Expand Up @@ -152,16 +153,17 @@
//REQUIRED HOOKS

/**
* Call this somewhere in [/world/proc/New] that is always run. This function may sleep!
* Consumers MUST call this somewhere in [/world/proc/New] that is always run. This function may sleep!
*
* * event_handler - Optional user defined [/datum/tgs_event_handler].
* * minimum_required_security_level: The minimum required security level to run the game in which the DMAPI is integrated. Can be one of [TGS_SECURITY_ULTRASAFE], [TGS_SECURITY_SAFE], or [TGS_SECURITY_TRUSTED].
* * http_handler - Optional user defined [/datum/tgs_http_handler].
*/
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE)
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE, datum/tgs_http_handler/http_handler)
return

/**
* Call this when your initializations are complete and your game is ready to play before any player interactions happen.
* Consumers MUST call this when world initializations are complete and the game is ready to play before any player interactions happen.
*
* This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
* Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
Expand All @@ -170,12 +172,10 @@
/world/proc/TgsInitializationComplete()
return

/// Put this at the start of [/world/proc/Topic].
/// Consumers MUST run this macro at the start of [/world/proc/Topic].
#define TGS_TOPIC var/tgs_topic_return = TgsTopic(args[1]); if(tgs_topic_return) return tgs_topic_return

/**
* Call this as late as possible in [world/proc/Reboot] (BEFORE ..()).
*/
/// Consumers MUST call this as late as possible in [world/proc/Reboot] (BEFORE ..()).
/world/proc/TgsReboot()
return

Expand Down Expand Up @@ -269,7 +269,7 @@
/// The [/datum/tgs_chat_channel] the user was from.
var/datum/tgs_chat_channel/channel

/// User definable handler for TGS events.
/// User definable handler for TGS events This abstract version SHOULD be overridden to be used.
/datum/tgs_event_handler
/// If the handler receieves [TGS_EVENT_HEALTH_CHECK] events.
var/receive_health_checks = FALSE
Expand All @@ -283,7 +283,41 @@
set waitfor = FALSE
return

/// User definable chat command.
/// User definable handler for HTTP calls. This abstract version MUST be overridden to be used.
/datum/tgs_http_handler

/**
* User definable callback for executing HTTP GET requests.
* MUST perform BYOND sleeps while the request is in flight.
* MUST return a [/datum/tgs_http_result].
* SHOULD log its own errors
*
* url - The full URL to execute the GET request for including query parameters.
*/
/datum/tgs_http_handler/proc/PerformGet(url)
CRASH("[type]/PerformGet not implemented!")

/// Result of a [/datum/tgs_http_handler] call. MUST NOT be overridden.
/datum/tgs_http_result
/// HTTP response as text
var/response_text
/// Boolean request success flag. Set for any 2XX response code.
var/success

/**
* Create a [/datum/tgs_http_result].
*
* * response_text - HTTP response as text. Must be provided in New().
* * success - Boolean request success flag. Set for any 2XX response code. Must be provided in New().
*/
/datum/tgs_http_result/New(response_text, success)
if(response_text && !istext(response_text))
CRASH("response_text was not text!")

src.response_text = response_text
src.success = success

/// User definable chat command. This abstract version MUST be overridden to be used.
/datum/tgs_chat_command
/// The string to trigger this command on a chat bot. e.g `@bot name ...` or `!tgs name ...`.
var/name = ""
Expand All @@ -296,21 +330,27 @@

/**
* Process command activation. Should return a [/datum/tgs_message_content] to respond to the issuer with.
* MUST be implemented
*
* sender - The [/datum/tgs_chat_user] who issued the command.
* params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
* * sender - The [/datum/tgs_chat_user] who issued the command.
* * params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
*/
/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params)
CRASH("[type] has no implementation for Run()")

/// User definable chat message.
/// User definable chat message. MUST NOT be overridden.
/datum/tgs_message_content
/// The tring content of the message. Must be provided in New().
/// The string content of the message. Must be provided in New().
var/text

/// The [/datum/tgs_chat_embed] to embed in the message. Not supported on all chat providers.
var/datum/tgs_chat_embed/structure/embed

/**
* Create a [/datum/tgs_message_content].
*
* * text - The string content of the message.
*/
/datum/tgs_message_content/New(text)
..()
if(!istext(text))
Expand All @@ -319,7 +359,7 @@

src.text = text

/// User definable chat embed. Currently mirrors Discord chat embeds. See https://discord.com/developers/docs/resources/channel#embed-object-embed-structure for details.
/// User definable chat embed. Currently mirrors Discord chat embeds. See https://discord.com/developers/docs/resources/message#embed-object for details.
/datum/tgs_chat_embed/structure
var/title
var/description
Expand All @@ -331,13 +371,13 @@
/// Colour must be #AARRGGBB or #RRGGBB hex string.
var/colour

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-image-structure for details.
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-image-structure for details.
var/datum/tgs_chat_embed/media/image

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-thumbnail-structure for details.
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-thumbnail-structure for details.
var/datum/tgs_chat_embed/media/thumbnail

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-image-structure for details.
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-video-structure for details.
var/datum/tgs_chat_embed/media/video

var/datum/tgs_chat_embed/footer/footer
Expand All @@ -346,58 +386,64 @@

var/list/datum/tgs_chat_embed/field/fields

/// Common datum for similar discord embed medias.
/// Common datum for similar Discord embed medias.
/datum/tgs_chat_embed/media
/// Must be set in New().
var/url
var/width
var/height
var/proxy_url

/// Create a [/datum/tgs_chat_embed].
/datum/tgs_chat_embed/media/New(url)
..()
if(!istext(url))
CRASH("[/datum/tgs_chat_embed/media] created with no url!")

src.url = url

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-footer-structure for details.
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-footer-structure for details.
/datum/tgs_chat_embed/footer
/// Must be set in New().
var/text
var/icon_url
var/proxy_icon_url

/// Create a [/datum/tgs_chat_embed/footer].
/datum/tgs_chat_embed/footer/New(text)
..()
if(!istext(text))
CRASH("[/datum/tgs_chat_embed/footer] created with no text!")

src.text = text

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-provider-structure for details.
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-provider-structure for details.
/datum/tgs_chat_embed/provider
var/name
var/url

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-author-structure for details. Must have name set in New().
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-author-structure for details. Must have name set in New().
/datum/tgs_chat_embed/provider/author
var/icon_url
var/proxy_icon_url

/// Create a [/datum/tgs_chat_embed/footer].
/datum/tgs_chat_embed/provider/author/New(name)
..()
if(!istext(name))
CRASH("[/datum/tgs_chat_embed/provider/author] created with no name!")

src.name = name

/// See https://discord.com/developers/docs/resources/channel#embed-object-embed-field-structure for details. Must have name and value set in New().
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-field-structure for details.
/datum/tgs_chat_embed/field
/// Must be set in New().
var/name
/// Must be set in New().
var/value
var/is_inline

/// Create a [/datum/tgs_chat_embed/field].
/datum/tgs_chat_embed/field/New(name, value)
..()
if(!istext(name))
Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/items/storage/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,7 @@
w_class = SIZE_LARGE
max_w_class = SIZE_MEDIUM
storage_slots = 3

/obj/item/storage/box/M1911_loadout/fill_preset_inventory()
new /obj/item/weapon/gun/pistol/m1911(src)
new /obj/item/ammo_magazine/pistol/m1911(src)
Expand Down
57 changes: 21 additions & 36 deletions code/modules/asset_cache/asset_list_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -61,33 +61,9 @@
"nano/templates/",
)

/datum/asset/directory/nanoui/weapons
common_dirs = list(
"nano/images/weapons/",
)

uncommon_dirs = list()

/datum/asset/directory/nanoui/weapons/send(client)
if(!client)
log_debug("Warning! Tried to send nanoui weapon data with a null client! (asset_list_items.dm line 93)")
return
SSassets.transport.send_assets(client, common)


/datum/asset/simple/nanoui_images
keep_local_name = TRUE

assets = list(
"auto.png" = 'nano/images/weapons/auto.png',
"burst.png" = 'nano/images/weapons/burst.png',
"single.png" = 'nano/images/weapons/single.png',
"disabled_automatic.png" = 'nano/images/weapons/disabled_automatic.png',
"disabled_burst.png" = 'nano/images/weapons/disabled_burst.png',
"disabled_single.png" = 'nano/images/weapons/disabled_single.png',
"no_name.png" = 'nano/images/weapons/no_name.png',
)

var/list/common_dirs = list(
"nano/images/",
)
Expand Down Expand Up @@ -384,9 +360,29 @@
name = "gunlineart"

/datum/asset/spritesheet/gun_lineart/register()
InsertAll("", 'icons/obj/items/weapons/guns/lineart.dmi')
var/icon_file = 'icons/obj/items/weapons/guns/lineart.dmi'
InsertAll("", icon_file)

for(var/obj/item/weapon/gun/current_gun as anything in subtypesof(/obj/item/weapon/gun))
if(isnull(initial(current_gun.icon_state)))
continue
if(initial(current_gun.flags_gun_features) & GUN_UNUSUAL_DESIGN)
continue // These don't have a way to inspect weapon stats
var/obj/item/weapon/gun/temp_gun = new current_gun
var/icon_state = temp_gun.base_gun_icon // base_gun_icon is set in Initialize generally
qdel(temp_gun)
if(icon_state && isnull(sprites[icon_state]))
// upgrade this to a stack_trace once all guns have a lineart and we want to lint against that
log_debug("[current_gun] does not have a valid lineart icon state, icon=[icon_file], icon_state=[json_encode(icon_state)]")

..()

/datum/asset/spritesheet/gun_lineart_modes
name = "gunlineartmodes"

/datum/asset/spritesheet/gun_lineart_modes/register()
InsertAll("", 'icons/obj/items/weapons/guns/lineart_modes.dmi')
..()

/datum/asset/simple/orbit
assets = list(
Expand All @@ -400,17 +396,6 @@
"ntosradarpointerS.png" = 'icons/images/ui_images/ntosradar_pointer_S.png'
)

/datum/asset/simple/firemodes
assets = list(
"auto.png" = 'html/images/auto.png',
"disabled_auto.png" = 'html/images/disabled_automatic.png',
"burst.png" = 'html/images/burst.png',
"disabled_burst.png" = 'html/images/disabled_burst.png',
"single.png" = 'html/images/single.png',
"disabled_single.png" = 'html/images/disabled_single.png',
)


/datum/asset/simple/particle_editor
assets = list(
"motion" = 'icons/images/ui_images/particle_editor/motion.png',
Expand Down
12 changes: 9 additions & 3 deletions code/modules/autowiki/pages/guns.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,14 +7,18 @@

var/list/gun_to_ammo = list()

for(var/obj/item/ammo_magazine/typepath as anything in subtypesof(/obj/item/ammo_magazine) - subtypesof(/obj/item/ammo_magazine/internal))
for(var/obj/item/ammo_magazine/typepath as anything in subtypesof(/obj/item/ammo_magazine) - typesof(/obj/item/ammo_magazine/internal))
if(isnull(initial(typepath.icon_state)))
continue // Skip mags with no icon_state (e.g. base types)
LAZYADD(gun_to_ammo[initial(typepath.gun_type)], typepath)

for(var/typepath in sort_list(subtypesof(/obj/item/weapon/gun), GLOBAL_PROC_REF(cmp_typepaths_asc)))
var/obj/item/weapon/gun/generating_gun = new typepath()
var/obj/item/weapon/gun/generating_gun = typepath
if(isnull(initial(generating_gun.icon_state)))
continue // Skip guns with no icon_state (e.g. base types)

generating_gun = new typepath()
var/filename = SANITIZE_FILENAME(escape_value(format_text(generating_gun.name)))

var/list/gun_data = generating_gun.ui_data()

var/list/valid_mag_types = list()
Expand Down Expand Up @@ -70,6 +74,8 @@

var/list/attachments_by_slot = list()
for(var/obj/item/attachable/attachment_typepath as anything in generating_gun.attachable_allowed)
if(isnull(initial(attachment_typepath.icon_state)))
continue // Skip attachments with no icon_state (e.g. base types)
LAZYADD(attachments_by_slot[capitalize(initial(attachment_typepath.slot))], attachment_typepath)

var/attachments = ""
Expand Down
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