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Max ammo issue
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AmoryBlaine committed Aug 27, 2024
1 parent 868c5db commit a2373ee
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Showing 2 changed files with 1 addition and 2 deletions.
1 change: 0 additions & 1 deletion code/modules/projectiles/guns/shotguns.dm
Original file line number Diff line number Diff line change
Expand Up @@ -154,7 +154,6 @@ can cause issues with ammo types getting mixed up during the burst.
current_mag.chamber_position--
return in_chamber


/obj/item/weapon/gun/shotgun/ready_in_chamber()
return ready_shotgun_tube()

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2 changes: 1 addition & 1 deletion code/modules/projectiles/magazines/shotguns.dm
Original file line number Diff line number Diff line change
Expand Up @@ -116,7 +116,7 @@ also doesn't really matter. You can only reload them with handfuls.

/obj/item/ammo_magazine/internal/shotgun/combat/riot
default_ammo = /datum/ammo/bullet/shotgun/beanbag
current_rounds = 7
current_rounds = 6

/obj/item/ammo_magazine/internal/shotgun/marsoc
caliber = "12g"
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