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updates tgui list input (#243)
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Improves the menu for dressing up and the like.
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harryob authored Apr 20, 2024
1 parent 1498abd commit a9f4afc
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196 changes: 73 additions & 123 deletions code/modules/tgui/tgui_input_list.dm
Original file line number Diff line number Diff line change
@@ -1,78 +1,40 @@
/* Copyright 2020 bobbahbrown (https://github.com/bobbahbrown), watermelon914 (https://github.com/watermelon914)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/

/**
* Creates a TGUI input list window and returns the user's response.
*
* This proc should be used to create alerts that the caller will wait for a response from.
* Arguments:
* * user - The user to show the alert to.
* * message - The content of the alert, shown in the body of the TGUI window.
* * title - The title of the list input, shown on the top of the TGUI window.
* * buttons - The options that can be chosen by the user, each string is assigned a button on the UI.
* * timeout - The timeout of the alert, after which the list input will close and qdel itself. Set to zero for no timeout.
* * theme - The ui theme to use for the TGUI window.
* * user - The user to show the input box to.
* * message - The content of the input box, shown in the body of the TGUI window.
* * title - The title of the input box, shown on the top of the TGUI window.
* * items - The options that can be chosen by the user, each string is assigned a button on the UI.
* * default - If an option is already preselected on the UI. Current values, etc.
* * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout.
*/
/proc/tgui_input_list(mob/user, message, title, list/buttons, timeout = 0, theme = null)
/proc/tgui_input_list(mob/user, message, title = "Select", list/items, timeout = 0, theme = null, ui_state = GLOB.always_state)
if (!user)
user = usr
if(!length(buttons))
return
if(!length(items))
return null
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
var/datum/tgui_list_input/input = new(user, message, title, buttons, timeout, theme)
return null

if(isnull(user.client))
return null

var/datum/tgui_list_input/input = new(user, message, title, items, timeout, theme, ui_state)
if(input.invalid)
qdel(input)
return
input.tgui_interact(user)
input.wait()
if (input)
. = input.choice
qdel(input)

/**
* Creates an asynchronous TGUI input list window with an associated callback.
*
* This proc should be used to create inputs that invoke a callback with the user's chosen option.
* Arguments:
* * user - The user to show the alert to.
* * message - The content of the alert, shown in the body of the TGUI window.
* * title - The of the alert modal, shown on the top of the TGUI window.
* * buttons - The options that can be chosen by the user, each string is assigned a button on the UI.
* * callback - The callback to be invoked when a choice is made.
* * timeout - The timeout of the alert, after which the modal will close and qdel itself. Set to zero for no timeout.
* * theme - The ui theme to use for the TGUI window.
*/
/proc/tgui_input_list_async(mob/user, message, title, list/buttons, datum/callback/callback, timeout = 60 SECONDS, theme = null)
if (!user)
user = usr
if(!length(buttons))
return
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
var/datum/tgui_list_input/async/input = new(user, message, title, buttons, callback, timeout, theme)
input.tgui_interact(user)

/**
* # tgui_list_input
*
Expand All @@ -84,124 +46,112 @@
var/title
/// The textual body of the TGUI window
var/message
/// The list of buttons (responses) provided on the TGUI window. These will automatically all be strings
var/list/buttons
/// The list of items (responses) provided on the TGUI window
var/list/items
/// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb)
var/list/buttons_map
var/list/items_map
/// The button that the user has pressed, null if no selection has been made
var/choice
/// The time at which the tgui_modal was created, for displaying timeout progress.
/// The default button to be selected
var/default
/// The time at which the tgui_list_input was created, for displaying timeout progress.
var/start_time
/// The lifespan of the tgui_modal, after which the window will close and delete itself.
/// The lifespan of the tgui_list_input, after which the window will close and delete itself.
var/timeout
/// Boolean field describing if the tgui_modal was closed by the user.
/// Boolean field describing if the tgui_list_input was closed by the user.
var/closed
/// String field for the theme to use
var/ui_theme

/datum/tgui_list_input/New(mob/user, message, title, list/buttons, timeout, theme = null)
/// The TGUI UI state that will be returned in ui_state(). Default: always_state
var/datum/ui_state/state
/// Whether the tgui list input is invalid or not (i.e. due to all list entries being null)
var/invalid = FALSE
/// The theme that this UI should display
var/theme

/datum/tgui_list_input/New(mob/user, message, title, list/items, timeout, theme, ui_state)
src.title = title
src.message = message
src.buttons = list()
src.buttons_map = list()
src.ui_theme = theme

src.items = list()
src.items_map = list()
src.default = default
src.state = ui_state
src.theme = theme
var/list/repeat_items = list()
// Gets rid of illegal characters
var/static/regex/whitelistedWords = regex(@{"([^\u0020-\u8000]+)"})

for(var/i in buttons)
for(var/i in items)
if(!i)
continue
var/string_key = whitelistedWords.Replace("[i]", "")
//avoids duplicated keys E.g: when areas have the same name
string_key = avoid_assoc_duplicate_keys(string_key, repeat_items)
src.items += string_key
src.items_map[string_key] = i

src.buttons += string_key
src.buttons_map[string_key] = i

if(length(src.items) == 0)
invalid = TRUE
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)

/datum/tgui_list_input/Destroy(force, ...)
/datum/tgui_list_input/Destroy(force)
SStgui.close_uis(src)
buttons = null
. = ..()
state = null
QDEL_NULL(items)
return ..()

/**
* Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_list_input/proc/wait()
while (!choice && !closed)
stoplag(0.2 SECONDS)
stoplag(1)

/datum/tgui_list_input/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ListInput")
ui = new(user, src, "ListInputModal")
ui.open()

/datum/tgui_list_input/ui_close(mob/user)
. = ..()
closed = TRUE

/datum/tgui_list_input/ui_state(mob/user)
return GLOB.always_state
return state

/datum/tgui_list_input/ui_static_data(mob/user)
. = list(
"title" = title,
"message" = message,
"buttons" = buttons,
"theme" = ui_theme
)
var/list/data = list()
data["init_value"] = default || items[1]
data["items"] = items
data["message"] = message
data["title"] = title
data["theme"] = theme
return data

/datum/tgui_list_input/ui_data(mob/user)
. = list()
var/list/data = list()
if(timeout)
.["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
return data

/datum/tgui_list_input/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("choose")
if (!(params["choice"] in buttons))
if("submit")
if (!(params["entry"] in items))
return
choice = buttons_map[params["choice"]]
set_choice(items_map[params["entry"]])
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
SStgui.close_uis(src)
closed = TRUE
SStgui.close_uis(src)
return TRUE

/**
* # async tgui_list_input
*
* An asynchronous version of tgui_list_input to be used with callbacks instead of waiting on user responses.
*/
/datum/tgui_list_input/async
/// The callback to be invoked by the tgui_modal upon having a choice made.
var/datum/callback/callback

/datum/tgui_list_input/async/New(mob/user, message, title, list/buttons, callback, timeout, theme = null)
..(user, title, message, buttons, timeout, theme)
src.callback = callback

/datum/tgui_list_input/async/Destroy(force, ...)
QDEL_NULL(callback)
. = ..()

/datum/tgui_list_input/async/ui_close(mob/user)
. = ..()
qdel(src)

/datum/tgui_list_input/async/ui_act(action, list/params)
. = ..()
if (!. || choice == null)
return
callback.InvokeAsync(choice)
qdel(src)

/datum/tgui_list_input/async/wait()
return
/datum/tgui_list_input/proc/set_choice(choice)
src.choice = choice
16 changes: 4 additions & 12 deletions tgui/packages/tgui/interfaces/ListInputModal.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -8,22 +8,15 @@ import { Window } from '../layouts';
type ListInputData = {
init_value: string;
items: string[];
large_buttons: boolean;
message: string;
timeout: number;
title: string;
theme: string;
};

export const ListInputModal = (props, context) => {
const { act, data } = useBackend<ListInputData>(context);
const {
items = [],
message = '',
init_value,
large_buttons,
timeout,
title,
} = data;
const { items = [], message = '', init_value, timeout, title, theme } = data;
const [selected, setSelected] = useLocalState<number>(
context,
'selected',
Expand Down Expand Up @@ -103,15 +96,14 @@ export const ListInputModal = (props, context) => {
item?.toLowerCase().includes(searchQuery.toLowerCase())
);
// Dynamically changes the window height based on the message.
const windowHeight =
325 + Math.ceil(message.length / 3) + (large_buttons ? 5 : 0);
const windowHeight = 325 + Math.ceil(message.length / 3);
// Grabs the cursor when no search bar is visible.
if (!searchBarVisible) {
setTimeout(() => document!.getElementById(selected.toString())?.focus(), 1);
}

return (
<Window title={title} width={325} height={windowHeight}>
<Window title={title} width={325} height={windowHeight} theme={theme}>
{timeout && <Loader value={timeout} />}
<Window.Content
onKeyDown={(event) => {
Expand Down

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