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Flare Storage Buff (#100)
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private-tristan authored Feb 1, 2024
1 parent b9e3ff8 commit c69bc19
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Showing 5 changed files with 10 additions and 10 deletions.
4 changes: 2 additions & 2 deletions code/game/objects/items/storage/belt.dm
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/obj/item/storage/belt/gun/flaregun
name = "\improper M276 pattern M82F flare gun holster rig"
desc = "The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is for the M82F flare gun."
storage_slots = 17
max_storage_space = 20
storage_slots = 28
max_storage_space = 31
icon_state = "m82f_holster"
item_state = "s_marinebelt"
can_hold = list(
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8 changes: 4 additions & 4 deletions code/game/objects/items/storage/boxes.dm
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Expand Up @@ -548,11 +548,11 @@

/obj/item/storage/box/m94
name = "\improper M94 marking flare pack"
desc = "A packet of eight M94 Marking Flares. Carried by USCM soldiers to light dark areas that cannot be reached with the usual TNR Shoulder Lamp."
desc = "A packet of twenty one M94 Marking Flares. Carried by USCM soldiers to light dark areas that cannot be reached with the usual TNR Shoulder Lamp."
icon_state = "m94"
w_class = SIZE_MEDIUM
storage_slots = 8
max_storage_space = 8
storage_slots = 21
max_storage_space = 21
can_hold = list(/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare/signal)

/obj/item/storage/box/m94/fill_preset_inventory()
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/obj/item/storage/box/m94/signal
name = "\improper M89-S signal flare pack"
desc = "A packet of eight M89-S Signal Marking Flares."
desc = "A packet of twenty one M89-S Signal Marking Flares."
icon_state = "m89"

/obj/item/storage/box/m94/signal/fill_preset_inventory()
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4 changes: 2 additions & 2 deletions code/game/objects/items/storage/pouch.dm
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Expand Up @@ -1084,8 +1084,8 @@
name = "flare pouch"
desc = "A pouch designed to hold flares. Refillable with an M94 flare pack."
max_w_class = SIZE_SMALL
storage_slots = 8
max_storage_space = 8
storage_slots = 21
max_storage_space = 21
storage_flags = STORAGE_FLAGS_POUCH|STORAGE_USING_DRAWING_METHOD
icon_state = "flare"
can_hold = list(/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare/signal)
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icon_state = "secure_crate"

/obj/structure/largecrate/supply/supplies/flares
name = "Flare supply crate (x200)"
name = "Flare supply crate (x525)"
desc = "A supply crate containing two crates of flares."
supplies = list(/obj/item/ammo_box/magazine/misc/flares = 2)

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2 changes: 1 addition & 1 deletion code/modules/projectiles/ammo_boxes/misc_boxes.dm
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Expand Up @@ -88,7 +88,7 @@
var/flare_amount = 0
for(var/obj/item/storage/box/m94/flare_box in contents)
flare_amount += flare_box.contents.len
flare_amount = round(flare_amount / 8) //10 packs, 8 flares each, maximum total of 10 flares we can throw out
flare_amount = round(flare_amount / 20) //10 packs, 20 flares each, maximum total of 10 flares we can throw out
return flare_amount

/obj/item/ammo_box/magazine/misc/flares/process_burning(datum/cause_data/flame_cause_data)
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