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Round Start delayed by default (#351)
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Doubleumc authored Jul 30, 2024
1 parent c3742c9 commit e8ca694
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4 changes: 4 additions & 0 deletions code/controllers/subsystem/ticker.dm
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,11 @@ SUBSYSTEM_DEF(ticker)
var/list/login_music = null //Music played in pregame lobby

var/delay_end = FALSE //If set true, the round will not restart on it's own
#if defined(UNIT_TESTS) //must be FALSE for unit tests else they hang indefinitely
var/delay_start = FALSE
#else
var/delay_start = TRUE
#endif
var/admin_delay_notice = "" //A message to display to anyone who tries to restart the world after a delay

var/time_left //Pre-game timer
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