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Fix indentation
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The32bitguy committed Sep 27, 2024
1 parent 11832f8 commit eda0893
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions code/game/objects/effects/aliens.dm
Original file line number Diff line number Diff line change
Expand Up @@ -347,11 +347,11 @@
if(B && !B.unacidable) acid_t = B
else
for(var/obj/O in loc) //Find the first thing.
if(istype(O, /obj/vehicle/multitile))
var/obj/vehicle/multitile/acid_vehicle = O
acid_vehicle.take_damage_type(100 / src.acid_delay, "acid", src)
visible_message(SPAN_XENOWARNING("\the [acid_vehicle] is burnt by the strong acid blood!"))
continue //We just damaged it, to not break proc would completely melt the vehicle.
if(istype(O, /obj/vehicle/multitile))
var/obj/vehicle/multitile/acid_vehicle = O
acid_vehicle.take_damage_type(100 / src.acid_delay, "acid", src)
visible_message(SPAN_XENOWARNING("\the [acid_vehicle] is burnt by the strong acid blood!"))
continue //We just damaged it, to not break proc would completely melt the vehicle.
if(O.unacidable || istype(O, /obj/effect)) continue //Not unacidable things or effects. Don't want to melt xenogibs.
acid_t = O
break
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