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literally just empty gun racks (#466)
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Co-authored-by: Doubleumc <[email protected]>
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AmoryBlaine and Doubleumc committed Sep 27, 2024
1 parent b0e7f82 commit fdf2f5d
Showing 1 changed file with 12 additions and 0 deletions.
12 changes: 12 additions & 0 deletions code/game/objects/structures/gun_rack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -53,6 +53,9 @@
/obj/structure/gun_rack/m41/unloaded
populate_type = /obj/item/weapon/gun/rifle/m41aMK1/unloaded

/obj/structure/gun_rack/m41/empty
initial_stored = 0

/obj/structure/gun_rack/type71
icon_state = "type71"
desc = "Some off-branded gun rack. Per SOF and UPPA regulations, weapons should be stored in secure safes and only given out when necessary. Of course, most (but not all!) units overlook this regulation, only storing their firearms in safes when inspection arrives."
Expand All @@ -64,6 +67,9 @@
/obj/structure/gun_rack/type71/unloaded
populate_type = /obj/item/weapon/gun/rifle/type71/unloaded

/obj/structure/gun_rack/type71/empty
initial_stored = 0

/obj/structure/gun_rack/apc
name = "APC ammo compartment"
icon_state = "frontal"
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/obj/structure/gun_rack/flamer/unloaded
populate_type = /obj/item/weapon/gun/flamer/unloaded

/obj/structure/gun_rack/flamer/empty
initial_stored = 0

/obj/structure/gun_rack/mk221
name = "M120 shotgun rack"
icon_state = "mk221"
Expand All @@ -112,3 +121,6 @@
initial_stored = 2
allowed_type = /obj/item/weapon/gun/shotgun/combat
populate_type = /obj/item/weapon/gun/shotgun/combat

/obj/structure/gun_rack/mk221/empty
initial_stored = 0

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