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M44 sprite and sound changes #196

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merged 4 commits into from
Apr 10, 2024

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DexterDude
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@DexterDude DexterDude commented Mar 30, 2024

Changes the sprites and sounds of the M44 revolver to make it sound and look a little more beefy overall. Before it sounded a little flat and the audio for most of its sounds was very...meh and flat in my opinion. The UPP revolver sounds are far better, though I'd appreciate input.

The sprites changed simply make it a little more beefy.

Credit to dongwaiver on discord for the sprites, i just added them

prchange

2024-03-30.03-53-59.mp4

@AndroBetel
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imagine NOT crediting the sprote author

@DexterDude
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imagine NOT crediting the sprote author

No clue what youre talking about mr jeremy loyd!

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@morrowwolf morrowwolf left a comment

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Eh, I like the other sound better.

Also make sure to credit the sprite author in the PR description please.

@morrowwolf morrowwolf marked this pull request as draft April 1, 2024 17:04
@DexterDude
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Eh, I like the other sound better.

Also make sure to credit the sprite author in the PR description please.

They are credited. What sound, firing?

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Yeah

@Ollanius
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Ollanius commented Apr 7, 2024

If Amory's pull request (that changes the wooden palette for the Shotgun and Revolver) ends up being merged, let me know and I'll send a color-corrected version of this .dmi.

@DexterDude DexterDude marked this pull request as ready for review April 9, 2024 09:02
@morrowwolf morrowwolf merged commit 0c61b76 into cmss13-devs:master Apr 10, 2024
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AmoryBlaine added a commit to AmoryBlaine/PvE-CMSS13 that referenced this pull request Apr 10, 2024
commit 6392549
Merge: 5c27cc6 72a1e3f
Author: AmoryBlaine <[email protected]>
Date:   Tue Apr 9 23:38:50 2024 -0400

    Merge branch 'PvE-CMSS13:master' into master

commit 72a1e3f
Author: KoishiVibe <[email protected]>
Date:   Tue Apr 9 21:04:11 2024 -0500

    more fluff, removes kevlar mentions and replaces with venlar (cmss13-devs#188)

    Co-authored-by: KoishiVibe <[email protected]>
    Co-authored-by: morrowwolf <[email protected]>

commit 0c61b76
Author: DexterDude <[email protected]>
Date:   Tue Apr 9 21:24:46 2024 -0400

    M44 sprite and sound changes (cmss13-devs#196)

commit 4475857
Author: morrowwolf <[email protected]>
Date:   Tue Apr 9 21:22:51 2024 -0400

    Medals (cmss13-devs#222)

commit 4020295
Author: grifp71 <[email protected]>
Date:   Tue Apr 9 21:22:20 2024 -0400

    Biblically Accurate Smartguns (cmss13-devs#213)

    Co-authored-by: morrow <[email protected]>

commit 5c27cc6
Merge: 298847c 0976be2
Author: AmoryBlaine <[email protected]>
Date:   Mon Apr 8 17:13:21 2024 -0400

    Merge branch 'PvE-CMSS13:master' into master

commit 0976be2
Author: AndroBetel <[email protected]>
Date:   Mon Apr 8 23:30:12 2024 +0300

    machetes now have belt slot sprites (cmss13-devs#224)

    Fix for a previously invisible belt scabbard.

commit 1a5b544
Author: grifp71 <[email protected]>
Date:   Sun Apr 7 19:15:10 2024 -0400

    Machetes on back for smartgunners (cmss13-devs#177)

commit 784a01f
Author: AmoryBlaine <[email protected]>
Date:   Sat Apr 6 19:00:35 2024 -0400

    Fixes horizontal access denied sprite (cmss13-devs#218)

    Horizontal fix.

commit c91382d
Author: Nihisohel <[email protected]>
Date:   Sun Apr 7 00:03:12 2024 +0800

    Tactical reload on the move (cmss13-devs#217)
github-merge-queue bot pushed a commit to cmss13-devs/cmss13 that referenced this pull request Aug 21, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->

# About the pull request
imports the m44 sprites from downstream (PvE)

cmss13-devs/cmss13-pve#196
<!-- Remove this text and explain what the purpose of your PR is.

Mention if you have tested your changes. If you changed a map, make sure
you used the mapmerge tool.
If this is an Issue Correction, you can type "Fixes Issue #169420" to
link the PR to the corresponding Issue number #169420.

Remember: something that is self-evident to you might not be to others.
Explain your rationale fully, even if you feel it goes without saying.
-->

# Explain why it's good for the game
They look more organic and "real" than the current thin revolver sprites
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding, and may discourage maintainers from reviewing or merging
your PR. This section is not strictly required for (non-controversial)
fix PRs or backend PRs. -->


# Testing Photographs and Procedure
<!-- Include any screenshots/videos/debugging steps of the modified code
functioning successfully, ideally including edge cases. -->

<!-- !! If you are modifying sprites, you **must** include one or more
in-game screenshots or videos of the new sprites. !! -->

<details>
<summary>Screenshots & Videos</summary>


![bBTneUK3Bq](https://github.com/user-attachments/assets/a5825f72-6d8b-48ef-80a2-7b67a341112b)

</details>


# Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
label your changes in the changelog. Please note that maintainers freely
reserve the right to remove and add tags should they deem it
appropriate. You can attempt to finagle the system all you want, but
it's best to shoot for clear communication right off the bat. -->
<!-- If you add a name after the ':cl', that name will be used in the
changelog. You must add your CKEY after the CL if your GitHub name
doesn't match. Maintainers freely reserve the right to remove and add
tags should they deem it appropriate. -->

:cl: dongwaiver
imageadd: new m44 revolver sprites
imagedel: old m44 revolver sprites
/:cl:

<!-- Both :cl:'s are required for the changelog to work! -->
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4 participants