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RMC Redesign #314
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RMC Redesign #314
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Contributor
AmoryBlaine
commented
Jun 28, 2024
- Re-palette of all RMC belts
- RMC beret resprite and repalette
- Adds greaves to RMC armors
- Replaces RMC boots with marine boots
- Misc legacy shoe on-mob easy fixes
- Re-palette of all RMC belts - Misc legacy shoe on-mob easy fixes - RMC beret resprite and repalette - Adds greaves to RMC armors - Replaces RMC boots with marine boots
No more big ass backpack straps
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# About the pull request Improved coloring/design for TWE & better consistency Imports mime & cowboy sprites - better defined cmss13-devs/cmss13-pve#314 <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Improved design is more immersive and overall consistent with CM13 other sprites # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![dreamseeker_4c4yCZkZiQ](https://github.com/user-attachments/assets/b628018d-c2e9-4ef7-834f-d2d8c61c421d) ![dreamseeker_rVV8o3xC5g](https://github.com/user-attachments/assets/88f6bc22-f7c1-4bce-b887-93814a77f0bf) ![dreamseeker_fGKW3Zg4Kf](https://github.com/user-attachments/assets/b37b3182-9581-4a34-9a90-15ba543d79e1) ![dreamseeker_6GD0E3n2Di](https://github.com/user-attachments/assets/bde00437-533e-471b-9d10-8d4aca365d0e) ![dreamseeker_hVKRRpeKpm](https://github.com/user-attachments/assets/9696187a-f577-4227-a87d-867c674680c1) </details> # Changelog :cl: AmoryBlaine imageadd: Imports TWE sprites from downstream imageadd: Imports mime & cowboy boots /:cl:
github-merge-queue bot
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Aug 21, 2024
# About the pull request Improved coloring/design for TWE & better consistency Imports mime & cowboy sprites - better defined cmss13-devs/cmss13-pve#314 <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Improved design is more immersive and overall consistent with CM13 other sprites # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![dreamseeker_4c4yCZkZiQ](https://github.com/user-attachments/assets/b628018d-c2e9-4ef7-834f-d2d8c61c421d) ![dreamseeker_rVV8o3xC5g](https://github.com/user-attachments/assets/88f6bc22-f7c1-4bce-b887-93814a77f0bf) ![dreamseeker_fGKW3Zg4Kf](https://github.com/user-attachments/assets/b37b3182-9581-4a34-9a90-15ba543d79e1) ![dreamseeker_6GD0E3n2Di](https://github.com/user-attachments/assets/bde00437-533e-471b-9d10-8d4aca365d0e) ![dreamseeker_hVKRRpeKpm](https://github.com/user-attachments/assets/9696187a-f577-4227-a87d-867c674680c1) </details> # Changelog :cl: AmoryBlaine imageadd: Imports TWE sprites from downstream imageadd: Imports mime & cowboy boots /:cl:
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