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Adds the M579 Aerial-Defence System Carrier (AKA, the AA-APC, or LAV-AD of the future) #429
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Code good. Just want to see the hardpoint sprites moved to the appropriate file and for it to be tested in at least one operation.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Swapping to a draft until I can get the finished sprites, will address the merge-conflicts & requested changes when that's happened. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
Sprites are finished at last, ready for a possible TM & review. |
…AD of the future) (cmss13-devs#429) Co-authored-by: BonniePandora <[email protected]>
About the pull request
Adds a new variant of the APC to the game for GM's to utilise as they see fit, and also offers a flavourful way for marines to down airborne threats such as enemy CAS (via GM intervention and such)
Very much a 'glass cannon' kind of vehicle, capable of dealing a lot of hurt but can't take much punishment in return. Adjustments to damage/range for the weapons is more than doable
Sprites done by Boom on discord largely, with some extrapolated by myself from provided sprites.
Explain why it's good for the game
More things = gooder
Drew inspiration from the tech manual's listed variant of the basic APC, thought it would be neat to add, was a fun code project to work on.
Gives GM's more options for support assets to use as and when they want to too.
Testing Photographs and Procedure
Tested each step of the way on a local server to ensure it worked, no issues besides placeholder sprites for much of the hardpoints.
Screenshots & Videos
Changelog
🆑
add: added the M579 ADS-C vehicle
add: added the new weapons, ammo, ammo-storage and viewport console for the above
fix: fixed a typo in the vehicles.dm file whilst I was at it
imageadd: new turf icon added for ADS-C interior
mapadd: added new interior for the M579
/:cl: