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Pr/233 Revive - Soldier Caste #447
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Adds all of the soldier AI behavior and abilities. Still a work in progress to an extent, but mostly feature complete. Also fixes a few runtimes.
Small fix to appease the linter gods.
Cleans up a few unnecessary lines that were left over from testing.
Small update to standing sprites, so that they actually display the correct directional. Behavior fix for hopefully better pathing.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
- Damage match between upper and lower at tier 4 - Health lowered to Runner (230 from 300) - Speed lowered from hellhound (-1) to -0.5 - Removed explosive armor
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Given the new update, and my lack of actual coding ability I can't update this to function with the new code |
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Reviving Soldiers, editing them to be less focused on barricade combat