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Patrol Cap Equalization #455

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de6c369
fuck that shit
Jun 2, 2024
2b6c465
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
Jun 2, 2024
8ea6f23
emails
Jun 2, 2024
1e582ef
should hopefully accidently unfuck this
Jun 2, 2024
38aee5f
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
KoishiVibe Jun 3, 2024
b69183d
FUCK.
Jun 6, 2024
d5078fe
unfucks that.
Jun 6, 2024
edf2ede
try to fix the problem
Jun 6, 2024
a361ab2
i dont know why hpefully fixed????
Jun 6, 2024
0f713b9
hopefully fixed wait no this needs to mathc
Jun 6, 2024
115e852
done
KoishiVibe Jun 13, 2024
f0b4d03
fucking fix you piece of shit
Jun 20, 2024
017baf3
undoes a fuckup with the master
Jun 22, 2024
3be565c
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
Jun 22, 2024
9698a01
fixes issue
Jun 22, 2024
c040c59
how tf did this get changed
KoishiVibe Jun 25, 2024
d681f97
flask draftoid
KoishiVibe Aug 13, 2024
71341c8
mre obliteration
KoishiVibe Aug 13, 2024
fe00da5
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
KoishiVibe Aug 14, 2024
6cd3f94
decommits stuff
Aug 15, 2024
fc4270d
fucking fix you pice of shit
Aug 15, 2024
df9e105
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
KoishiVibe Aug 20, 2024
ab2a3a0
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
KoishiVibe Aug 25, 2024
d4766cc
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
Aug 27, 2024
5e31559
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
KoishiVibe Aug 28, 2024
8e66c08
Merge branch 'master' of https://github.com/KoishiVibe/PVE13-KOISHI-2
Sep 5, 2024
901cc12
hat operation
Sep 16, 2024
56b7124
whoopsies
Sep 16, 2024
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196 changes: 158 additions & 38 deletions code/modules/clothing/head/head.dm
Original file line number Diff line number Diff line change
Expand Up @@ -187,7 +187,7 @@

/obj/item/clothing/head/cmcap
name = "patrol cap"
desc = "A casual cap issued as part of the non-combat uniform. While it only protects from the sun, it's much more comfortable than a helmet."
desc = "Service issue patrol cap with a retaining band. No protective qualities or tactical relay complex, but it's light and comfy."
icon_state = "cap"
icon = 'icons/obj/items/clothing/cm_hats.dmi'
var/helmet_overlays[]
Expand All @@ -200,44 +200,164 @@
var/flags_marine_hat = HAT_GARB_OVERLAY|HAT_CAN_FLIP
var/obj/item/storage/internal/headgear/pockets
var/list/allowed_hat_items = list(
/obj/item/storage/fancy/cigarettes/emeraldgreen = "hat_cig_cig",
/obj/item/storage/fancy/cigarettes/kpack = "hat_cig_kpack",
/obj/item/storage/fancy/cigarettes/lucky_strikes = "hat_cig_ls",
/obj/item/storage/fancy/cigarettes/wypacket = "hat_cig_wypack",
/obj/item/storage/fancy/cigarettes/lady_finger = "hat_cig_lf",
/obj/item/storage/fancy/cigarettes/blackpack = "hat_cig_blackpack",
/obj/item/storage/fancy/cigarettes/arcturian_ace = "hat_cig_aapack",
/obj/item/tool/pen = "hat_pen_black",
/obj/item/tool/pen/blue = "hat_pen_blue",
/obj/item/tool/pen/red = "hat_pen_red",
/obj/item/clothing/glasses/welding = "welding-c",
/obj/item/clothing/glasses/mgoggles = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/prescription = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/black = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/orange = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/v2 = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/cosmetic = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/marsoc = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/head/headband = "hat_headbandgreen",
/obj/item/clothing/head/headband/tan = "hat_headbandtan",
/obj/item/clothing/head/headband/red = "hat_headbandred",
/obj/item/clothing/head/headband/brown = "hat_headbandbrown",
/obj/item/clothing/head/headband/gray = "hat_headbandgray",
/obj/item/clothing/head/headband/alpha = "hat_headbandalpha",
/obj/item/clothing/head/headband/bravo = "hat_headbandbravo",
/obj/item/clothing/head/headband/charlie = "hat_headbandcharlie",
/obj/item/clothing/head/headband/delta = "hat_headbanddelta",
/obj/item/clothing/head/headband/echo = "hat_headbandecho",
/obj/item/clothing/head/headband/foxtrot = "hat_headbandfoxtrot",
/obj/item/clothing/head/headband/foxtrot = "hat_headbandintel",
/obj/item/prop/helmetgarb/lucky_feather = "lucky_feather",
/obj/item/prop/helmetgarb/lucky_feather/blue = "lucky_feather_blue",
/obj/item/prop/helmetgarb/lucky_feather/purple = "lucky_feather_purple",
/obj/item/prop/helmetgarb/lucky_feather/yellow = "lucky_feather_yellow",
/obj/item/tool/pen/fountain = "fountainpen",
/obj/item/storage/fancy/cigarettes/emeraldgreen = "hat_cig_cig",
/obj/item/storage/fancy/cigarettes/kpack = "hat_cig_kpack",
/obj/item/storage/fancy/cigarettes/lucky_strikes = "hat_cig_ls",
/obj/item/storage/fancy/cigarettes/wypacket = "hat_cig_wypack",
/obj/item/storage/fancy/cigarettes/lady_finger = "hat_cig_lf",
/obj/item/storage/fancy/cigarettes/blackpack = "hat_cig_blackpack",
/obj/item/storage/fancy/cigarettes/arcturian_ace = "hat_cig_aapack",
/obj/item/tool/pen = "hat_pen_black",
/obj/item/tool/pen/blue = "hat_pen_blue",
/obj/item/tool/pen/red = "hat_pen_red",
/obj/item/clothing/glasses/welding = "welding-c",
/obj/item/clothing/glasses/mgoggles = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/prescription = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/black = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/orange = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/glasses/mgoggles/v2 = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/cosmetic = HAT_GARB_RELAY_ICON_STATE,
/obj/item/prop/helmetgarb/helmet_nvg/marsoc = HAT_GARB_RELAY_ICON_STATE,
/obj/item/clothing/head/headband = "hat_headbandgreen",
/obj/item/clothing/head/headband/tan = "hat_headbandtan",
/obj/item/clothing/head/headband/red = "hat_headbandred",
/obj/item/clothing/head/headband/brown = "hat_headbandbrown",
/obj/item/clothing/head/headband/gray = "hat_headbandgray",
/obj/item/clothing/head/headband/alpha = "hat_headbandalpha",
/obj/item/clothing/head/headband/bravo = "hat_headbandbravo",
/obj/item/clothing/head/headband/charlie = "hat_headbandcharlie",
/obj/item/clothing/head/headband/delta = "hat_headbanddelta",
/obj/item/clothing/head/headband/echo = "hat_headbandecho",
/obj/item/clothing/head/headband/foxtrot = "hat_headbandfoxtrot",
/obj/item/clothing/head/headband/foxtrot = "hat_headbandintel",
/obj/item/prop/helmetgarb/lucky_feather = "lucky_feather",
/obj/item/prop/helmetgarb/lucky_feather/blue = "lucky_feather_blue",
/obj/item/prop/helmetgarb/lucky_feather/purple = "lucky_feather_purple",
/obj/item/prop/helmetgarb/lucky_feather/yellow = "lucky_feather_yellow",
/obj/item/tool/pen/fountain = "fountainpen",

// CARDS
/obj/item/toy/deck = "helmet_card_deck",
/obj/item/toy/deck/uno = "helmet_card_uno",
/obj/item/toy/handcard = "helmet_card_card",
/obj/item/toy/handcard/aceofspades = "ace_of_spades",
/obj/item/toy/handcard/uno_reverse_red = "red_reverse",
/obj/item/toy/handcard/uno_reverse_blue = "blue_reverse",
/obj/item/toy/handcard/uno_reverse_yellow = "yellow_reverse",
/obj/item/toy/handcard/uno_reverse_purple = "purple_reverse",

// FOOD AND SNACKS
/obj/item/reagent_container/food/drinks/flask = "helmet_flask",
/obj/item/reagent_container/food/drinks/flask/marine = "helmet_flask",
/obj/item/reagent_container/food/snacks/eat_bar = "helmet_snack_eat",
/obj/item/reagent_container/food/snacks/packaged_burrito = "helmet_snack_burrito",
/obj/item/reagent_container/food/snacks/mushroompizzaslice = "pizza", // Fuck whoever put these under different paths for some REASON
/obj/item/reagent_container/food/snacks/vegetablepizzaslice = "pizza",
/obj/item/reagent_container/food/snacks/meatpizzaslice = "pizza",
/obj/item/reagent_container/food/snacks/packaged_burrito = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/reagent_container/food/snacks/packaged_hdogs = HELMET_GARB_RELAY_ICON_STATE,
/obj/item/reagent_container/food/snacks/wrapped/chunk = "chunkbox",
/obj/item/reagent_container/food/snacks/donkpocket = "donkpocket",
/obj/item/reagent_container/food/snacks/wrapped/booniebars = "boonie-bars",
/obj/item/reagent_container/food/snacks/wrapped/barcardine = "barcardine-bars",


// EYEWEAR
/obj/item/clothing/glasses/sunglasses = "sunglasses",
/obj/item/clothing/glasses/sunglasses/prescription = "sunglasses",
/obj/item/clothing/glasses/sunglasses/aviator = "aviator",
/obj/item/clothing/glasses/sunglasses/big = "bigsunglasses",
/obj/item/clothing/glasses/sunglasses/sechud = "sechud",
/obj/item/clothing/glasses/eyepatch = "eyepatch",
/obj/item/clothing/glasses/regular/hipster = "persc-glasses",

// WALKMAN AND CASSETTES
/obj/item/device/cassette_tape/pop1 = "cassette_blue",
/obj/item/device/cassette_tape/pop2 = "cassette_rainbow",
/obj/item/device/cassette_tape/pop3 = "cassette_orange",
/obj/item/device/cassette_tape/pop4 = "cassette_pink_stripe",
/obj/item/device/cassette_tape/heavymetal = "cassette_red_black",
/obj/item/device/cassette_tape/hairmetal = "cassette_red_stripe",
/obj/item/device/cassette_tape/indie = "cassette_rising_sun",
/obj/item/device/cassette_tape/hiphop = "cassette_orange_blue",
/obj/item/device/cassette_tape/nam = "cassette_green",
/obj/item/device/cassette_tape/ocean = "cassette_ocean",
/obj/item/storage/pouch/cassette = "cassette_pouch",

// PREFERENCES GEAR
/obj/item/prop/helmetgarb/gunoil = "gunoil",
/obj/item/prop/helmetgarb/netting = "netting",
/obj/item/prop/helmetgarb/spent_buckshot = "spent_buckshot",
/obj/item/prop/helmetgarb/spent_slug = "spent_slug",
/obj/item/prop/helmetgarb/spent_flech = "spent_flech",
/obj/item/prop/helmetgarb/cartridge = "cartridge",
/obj/item/prop/helmetgarb/prescription_bottle = "prescription_bottle",
/obj/item/prop/helmetgarb/raincover = "raincover",
/obj/item/prop/helmetgarb/camocover = "camocover",
/obj/item/prop/helmetgarb/rabbitsfoot = "rabbitsfoot",
/obj/item/prop/helmetgarb/rosary = "helmet_rosary", // This one was already in the game for some reason, but never had an object
/obj/item/prop/helmetgarb/lucky_feather = "lucky_feather",
/obj/item/prop/helmetgarb/lucky_feather/blue = "lucky_feather_blue",
/obj/item/prop/helmetgarb/lucky_feather/purple = "lucky_feather_purple",
/obj/item/prop/helmetgarb/lucky_feather/yellow = "lucky_feather_yellow",
/obj/item/prop/helmetgarb/trimmed_wire = "trimmed_wire",
/obj/item/prop/helmetgarb/helmet_gasmask = "helmet_gasmask",
/obj/item/prop/helmetgarb/helmet_gasmask/upp = "helmet_uppgasmask",
/obj/item/prop/helmetgarb/flair_initech = "flair_initech",
/obj/item/prop/helmetgarb/flair_io = "flair_io",
/obj/item/prop/helmetgarb/flair_peace ="flair_peace_smiley",
/obj/item/prop/helmetgarb/flair_uscm = "flair_uscm",
/obj/item/prop/helmetgarb/bullet_pipe = "bullet_pipe",
/obj/item/prop/helmetgarb/spacejam_tickets = "tickets_to_space_jam",
/obj/item/prop/helmetgarb/family_photo = "family_photo",
/obj/item/prop/helmetgarb/compass = "compass",
/obj/item/prop/helmetgarb/bug_spray = "bug_spray",

// MISC
/obj/item/tool/pen = "helmet_pen_black",
/obj/item/tool/pen/blue = "helmet_pen_blue",
/obj/item/tool/pen/red = "helmet_pen_red",
/obj/item/clothing/glasses/welding ="welding-h",
/obj/item/clothing/head/headband = "headbandgreen",
/obj/item/clothing/head/headband/tan = "headbandtan",
/obj/item/clothing/head/headband/red = "headbandred",
/obj/item/clothing/head/headband/brown = "helmet_headbandbrown",
/obj/item/clothing/head/headband/gray = "helmet_headbandgray",
/obj/item/clothing/head/headband/alpha = "helmet_headbandalpha",
/obj/item/clothing/head/headband/bravo = "helmet_headbandbravo",
/obj/item/clothing/head/headband/charlie = "helmet_headbandcharlie",
/obj/item/clothing/head/headband/delta = "helmet_headbanddelta",
/obj/item/clothing/head/headband/echo = "helmet_headbandecho",
/obj/item/clothing/head/headband/foxtrot = "helmet_headbandfoxtrot",
/obj/item/clothing/head/headband/foxtrot = "helmet_headbandintel",
/obj/item/tool/candle = "candle",
/obj/item/clothing/mask/facehugger/lamarr = "lamarr",
/obj/item/toy/crayon/red = "crayonred",
/obj/item/toy/crayon/orange = "crayonorange",
/obj/item/toy/crayon/yellow = "crayonyellow",
/obj/item/toy/crayon/green = "crayongreen",
/obj/item/toy/crayon/blue = "crayonblue",
/obj/item/toy/crayon/purple = "crayonpurple",
/obj/item/toy/crayon/rainbow = "crayonrainbow",
/obj/item/paper = "paper",
/obj/item/device/flashlight/flare = "flare",
/obj/item/clothing/head/headset = "headset",
/obj/item/clothing/accessory/patch = "uscmpatch",
/obj/item/clothing/accessory/patch/falcon = "falconspatch",
/obj/item/clothing/accessory/patch/devils = "devilspatch",
/obj/item/ammo_magazine/handful = "bullet",
/obj/item/prop/helmetgarb/chaplain_patch = "chaplain_patch",
/obj/item/tool/pen/fountain = "fountainpen",

// MEDICAL
/obj/item/stack/medical/bruise_pack ="brutepack (bandages)",
/obj/item/stack/medical/ointment = "ointment",
/obj/item/tool/surgery/scalpel = "scalpel",
/obj/item/reagent_container/hypospray/autoinjector = "helmet_injector",
/obj/item/storage/pill_bottle/packet = "brutepack (bandages)"
)
var/storage_slots = 1
var/storage_slots = 2
var/storage_slots_reserved_for_garb = 1
var/storage_max_w_class = SIZE_TINY
var/storage_max_storage_space = 4
Expand Down
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