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literally just empty gun racks #466

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Sep 27, 2024
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12 changes: 12 additions & 0 deletions code/game/objects/structures/gun_rack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -53,6 +53,9 @@
/obj/structure/gun_rack/m41/unloaded
populate_type = /obj/item/weapon/gun/rifle/m41aMK1/unloaded

/obj/structure/gun_rack/m41/empty
initial_stored = 0

/obj/structure/gun_rack/type71
icon_state = "type71"
desc = "Some off-branded gun rack. Per SOF and UPPA regulations, weapons should be stored in secure safes and only given out when necessary. Of course, most (but not all!) units overlook this regulation, only storing their firearms in safes when inspection arrives."
Expand All @@ -64,6 +67,9 @@
/obj/structure/gun_rack/type71/unloaded
populate_type = /obj/item/weapon/gun/rifle/type71/unloaded

/obj/structure/gun_rack/type71/empty
initial_stored = 0

/obj/structure/gun_rack/apc
name = "APC ammo compartment"
icon_state = "frontal"
Expand Down Expand Up @@ -104,6 +110,9 @@
/obj/structure/gun_rack/flamer/unloaded
populate_type = /obj/item/weapon/gun/flamer/unloaded

/obj/structure/gun_rack/flamer/empty
initial_stored = 0

/obj/structure/gun_rack/mk221
name = "M120 shotgun rack"
icon_state = "mk221"
Expand All @@ -112,3 +121,6 @@
initial_stored = 2
allowed_type = /obj/item/weapon/gun/shotgun/combat
populate_type = /obj/item/weapon/gun/shotgun/combat

/obj/structure/gun_rack/mk221/empty
initial_stored = 0
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