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garrow mod 3 #476
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garrow mod 3 #476
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
FUCK YOU |
STOP FUCKING FAILING |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
@@ -15564,6 +15323,10 @@ | |||
}, | |||
/turf/open/floor/plating/plating_catwalk, | |||
/area/golden_arrow/engineering) | |||
"cuV" = ( | |||
/obj/structure/machinery/cm_vending/gear/medic, |
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This still needs to be swapped out with /obj/structure/machinery/cm_vending/clothing/medic
, as the current one is the PVP medical equipment vendor
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done btw
Replaces all the shitty wood crates in prep with actual crates that store stuff properly, no more crowbar and ugly wood sprites everywhere. Gives most items unique cases with AWESOME overlays (ty umc, andro, and zonespace), and modifies the map a bit. large mk1 crates now exist, they store 32 magazines.
not much else for now.