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Calculate path delay for no path found situations #70

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merged 2 commits into from
Nov 21, 2023
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@morrowwolf morrowwolf commented Nov 20, 2023

Adds a delay to calculating a new path when we could not find a path.

This should minimize new game masters (or me doing stupid stuff) blowing up xeno pathfinding by accident.

Could be upped in the future if it continues to pop up as an issue.

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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bro

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Conflicts have been resolved. A maintainer will review the pull request shortly.

@morrowwolf morrowwolf merged commit a883027 into master Nov 21, 2023
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@morrowwolf morrowwolf deleted the no-path-delay branch November 23, 2023 22:40
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