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Makes gau able to hit resting mobs #16485

Makes gau able to hit resting mobs

Makes gau able to hit resting mobs #16485

Triggered via pull request September 9, 2023 09:19
Status Failure
Total duration 2m 13s
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ci_suite.yml

on: pull_request
Matrix: Alternate Tests
Matrix: Unit Tests
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21 errors and 1 warning
Compile Maps
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Unit Tests (runtime) / run_unit_tests
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Unit Tests (lv624) / run_unit_tests
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Unit Tests (whiskey_outpost_v2) / run_unit_tests
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Unit Tests (sorokyne_strata) / run_unit_tests
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Unit Tests (almayer) / run_unit_tests
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Unit Tests (lv522_chances_claim) / run_unit_tests
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Alternate Tests (515, 1610, lv624) / run_unit_tests
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Unit Tests (corsat) / run_unit_tests
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Run Linters: code/modules/cm_marines/dropship_ammo.dm#L177
undefined type: /mob/carbon
Unit Tests (desert_dam) / run_unit_tests
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Unit Tests (fiorina_sciannex) / run_unit_tests
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Unit Tests (ice_colony_v2) / run_unit_tests
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Unit Tests (new_varadero) / run_unit_tests
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Unit Tests (bigredv2) / run_unit_tests
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Windows Build
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Run Linters: code/modules/cm_marines/dropship_ammo.dm#L179
proc call requires static type: "apply_armoured_damage"