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TGS Test Merge (#7217)
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cm13-github committed Oct 28, 2024
2 parents c1bdc5b + 3aae674 commit 0128c36
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Showing 6 changed files with 18 additions and 17 deletions.
5 changes: 3 additions & 2 deletions code/datums/ammo/rocket.dm
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Expand Up @@ -277,8 +277,9 @@

/datum/ammo/rocket/custom
name = "custom rocket"
accurate_range = 8
max_range = 8
accuracy = HIT_ACCURACY_TIER_5
accurate_range = 7
max_range = 7

/datum/ammo/rocket/custom/proc/prime(atom/atom, obj/projectile/projectile)
var/obj/item/weapon/gun/launcher/rocket/launcher = projectile.shot_from
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4 changes: 2 additions & 2 deletions code/game/objects/items/explosives/explosive.dm
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Expand Up @@ -19,8 +19,8 @@
var/max_container_volume = 120
var/current_container_volume = 0
var/assembly_stage = ASSEMBLY_EMPTY //The assembly_stage of the assembly
var/list/reaction_limits = list("max_ex_power" = 175, "base_ex_falloff" = 75, "max_ex_shards" = 32,
"max_fire_rad" = 5, "max_fire_int" = 20, "max_fire_dur" = 24,
var/list/reaction_limits = list("max_ex_power" = 180, "base_ex_falloff" = 80, "max_ex_shards" = 40,
"max_fire_rad" = 5, "max_fire_int" = 25, "max_fire_dur" = 24,
"min_fire_rad" = 1, "min_fire_int" = 3, "min_fire_dur" = 3
)
var/falloff_mode = EXPLOSION_FALLOFF_SHAPE_LINEAR
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8 changes: 4 additions & 4 deletions code/game/objects/items/explosives/grenades/chem_grenade.dm
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Expand Up @@ -8,8 +8,8 @@
customizable = TRUE
underslug_launchable = TRUE
allowed_sensors = list(/obj/item/device/assembly/timer)
max_container_volume = 90
matter = list("metal" = 3750)
max_container_volume = 120
matter = list("metal" = 4250)
has_blast_wave_dampener = TRUE

/obj/item/explosive/grenade/custom/prime()
Expand All @@ -22,8 +22,8 @@
icon_state = "large_grenade_custom"
allowed_containers = list(/obj/item/reagent_container/glass)
max_container_volume = 180
reaction_limits = list( "max_ex_power" = 215, "base_ex_falloff" = 90, "max_ex_shards" = 32,
"max_fire_rad" = 5, "max_fire_int" = 20, "max_fire_dur" = 24,
reaction_limits = list( "max_ex_power" = 220, "base_ex_falloff" = 120, "max_ex_shards" = 80,
"max_fire_rad" = 6, "max_fire_int" = 30, "max_fire_dur" = 32,
"min_fire_rad" = 1, "min_fire_int" = 3, "min_fire_dur" = 3
)
underslug_launchable = FALSE
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4 changes: 2 additions & 2 deletions code/game/objects/items/explosives/mine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,8 @@
antigrief_protection = TRUE
allowed_sensors = list(/obj/item/device/assembly/prox_sensor)
max_container_volume = 120
reaction_limits = list( "max_ex_power" = 105, "base_ex_falloff" = 60, "max_ex_shards" = 32,
"max_fire_rad" = 5, "max_fire_int" = 12, "max_fire_dur" = 18,
reaction_limits = list( "max_ex_power" = 100, "base_ex_falloff" = 80, "max_ex_shards" = 40,
"max_fire_rad" = 4, "max_fire_int" = 20, "max_fire_dur" = 18,
"min_fire_rad" = 2, "min_fire_int" = 3, "min_fire_dur" = 3
)
angle = 60
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6 changes: 3 additions & 3 deletions code/game/objects/items/explosives/plastic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,13 +9,13 @@
w_class = SIZE_SMALL
allowed_sensors = list(/obj/item/device/assembly/prox_sensor, /obj/item/device/assembly/signaller, /obj/item/device/assembly/timer)
max_container_volume = 180
reaction_limits = list( "max_ex_power" = 260, "base_ex_falloff" = 90, "max_ex_shards" = 64,
"max_fire_rad" = 6, "max_fire_int" = 26, "max_fire_dur" = 30,
reaction_limits = list( "max_ex_power" = 280, "base_ex_falloff" = 120, "max_ex_shards" = 100,
"max_fire_rad" = 4, "max_fire_int" = 50, "max_fire_dur" = 20,
"min_fire_rad" = 2, "min_fire_int" = 4, "min_fire_dur" = 5
)

var/deploying_time = 50
var/penetration = 1.5 // How much damage adjacent walls receive
var/penetration = 2 // How much damage adjacent walls receive
var/timer = 10 // detonation time
var/min_timer = 10
var/atom/plant_target = null //which atom the plstique explosive is planted on
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8 changes: 4 additions & 4 deletions code/game/objects/items/explosives/warhead.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,8 @@
max_container_volume = 210
allow_star_shape = FALSE
matter = list("metal" = 11250) //3 sheets
reaction_limits = list( "max_ex_power" = 240, "base_ex_falloff" = 90,"max_ex_shards" = 64,
"max_fire_rad" = 6, "max_fire_int" = 40, "max_fire_dur" = 48,
reaction_limits = list( "max_ex_power" = 220, "base_ex_falloff" = 160,"max_ex_shards" = 80,
"max_fire_rad" = 4, "max_fire_int" = 45, "max_fire_dur" = 48,
"min_fire_rad" = 2, "min_fire_int" = 4, "min_fire_dur" = 5
)
has_blast_wave_dampener = TRUE
Expand All @@ -24,8 +24,8 @@
icon_state = "warhead_mortar"
max_container_volume = 240
matter = list("metal" = 11250) //3 sheets
reaction_limits = list( "max_ex_power" = 360, "base_ex_falloff" = 90, "max_ex_shards" = 128,
"max_fire_rad" = 8, "max_fire_int" = 40, "max_fire_dur" = 48,
reaction_limits = list( "max_ex_power" = 360, "base_ex_falloff" = 130, "max_ex_shards" = 200,
"max_fire_rad" = 8, "max_fire_int" = 45, "max_fire_dur" = 48,
"min_fire_rad" = 3, "min_fire_int" = 5, "min_fire_dur" = 5
)
has_blast_wave_dampener = TRUE
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