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Merge branch 'master' into Joey_Talks
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Ben10083 authored Aug 3, 2023
2 parents b7de7f3 + 8d25b84 commit 02af9c1
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Showing 8 changed files with 34 additions and 17 deletions.
6 changes: 3 additions & 3 deletions code/game/gamemodes/colonialmarines/colonialmarines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -372,11 +372,11 @@
var/headcount = count_per_faction()
var/living = headcount["total_headcount"]
if ((headcount["WY_headcount"] / living) > MAJORITY)
musical_track = pick('sound/theme/LastManStanding_WY.ogg')
musical_track = pick('sound/theme/lastmanstanding_wy.ogg')
else if ((headcount["UPP_headcount"] / living) > MAJORITY)
musical_track = pick('sound/theme/LastManStanding_UPP.ogg')
musical_track = pick('sound/theme/lastmanstanding_upp.ogg')
else if ((headcount["CLF_headcount"] / living) > MAJORITY)
musical_track = pick('sound/theme/LastManStanding_CLF.ogg')
musical_track = pick('sound/theme/lastmanstanding_clf.ogg')
else if ((headcount["marine_headcount"] / living) > MAJORITY)
musical_track = pick('sound/theme/neutral_melancholy2.ogg') //This is the theme song for Colonial Marines the game, fitting
else
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14 changes: 13 additions & 1 deletion code/game/objects/items/weapons/twohanded.dm
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Expand Up @@ -323,13 +323,25 @@
item_state = "syn_breacher"
force_wielded = MELEE_FORCE_VERY_STRONG
really_heavy = TRUE
var/move_delay_addition = 1.5

/obj/item/weapon/twohanded/breacher/synth/pickup(mob/user)
if(!(HAS_TRAIT(user, TRAIT_SUPER_STRONG)))
to_chat(user, SPAN_WARNING("You barely manage to lift \the [src] above your knees. This thing will probably be useless to you."))
to_chat(user, SPAN_HIGHDANGER("You barely manage to lift [src] above your knees. This thing will probably be useless to you."))
user.apply_effect(3, EYE_BLUR)
RegisterSignal(user, COMSIG_HUMAN_POST_MOVE_DELAY, PROC_REF(handle_movedelay))

return
..()

/obj/item/weapon/twohanded/breacher/synth/proc/handle_movedelay(mob/living/M, list/movedata)
SIGNAL_HANDLER
movedata["move_delay"] += move_delay_addition

/obj/item/weapon/twohanded/breacher/synth/dropped(mob/user, silent)
. = ..()
UnregisterSignal(user, COMSIG_HUMAN_POST_MOVE_DELAY)

/obj/item/weapon/twohanded/breacher/synth/attack(target as mob, mob/living/user as mob)
if(!HAS_TRAIT(user, TRAIT_SUPER_STRONG))
to_chat(user, SPAN_WARNING("\The [src] is too heavy for you to use as a weapon!"))
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4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-3860.yml
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@@ -0,0 +1,4 @@
author: "ghostsheet"
delete-after: True
changes:
- rscadd: "B5 Breaching Hammer will now slow down humans who picks it up."
4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4042.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-4045.yml

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5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-4071.yml

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4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-4082.yml
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@@ -0,0 +1,4 @@
author: "blackdragonTOW"
delete-after: True
changes:
- bugfix: "fixed a file reference that broke end of round music for some factions"
10 changes: 10 additions & 0 deletions html/changelogs/archive/2023-08.yml
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Expand Up @@ -12,3 +12,13 @@
Morrow:
- bugfix: Fixes brain damage
- qol: Jittering from brain damage is now capped
2023-08-03:
Ben10083:
- rscadd: Lesser Drone Slots now have a minimum, currently set to 3.
Huffie56:
- balance: adding the possibility to buy "ES-4 stun magazine" for 10 point in the
portable vendor.
- bugfix: remove a bunch of ammo that where improper for ES-4 gun that are in the
lockbox.
Thwomper:
- maptweak: added Workin' Joey to maint bar.

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