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Fixes mobs unable to move after being flung while buckled. (#5464)
# About the pull request Buckled mobs didn't have their `TRAIT_IMMOBILIZED` removed properly since we return early from `launch_towards()` if `buckled` https://github.com/cmss13-devs/cmss13/blob/939e283561d2446d5df4b60faba08097eaea1f79/code/modules/mob/living/living.dm#L401-L405 Therefore any callbacks in end_throw_callbacks are never invoked. In the case of xeno throws we rely on end_throw_callbacks to remove our immobilised trait Fixes #5420 # Explain why it's good for the game # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: Fixed buckled mobs unable to move after being thrown by a xeno. /:cl:
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