Skip to content

Commit

Permalink
Update dropship_ammo.dm
Browse files Browse the repository at this point in the history
  • Loading branch information
SabreML committed Dec 27, 2023
1 parent 5bc9eab commit 0a3dedc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/cm_marines/dropship_ammo.dm
Original file line number Diff line number Diff line change
Expand Up @@ -251,7 +251,7 @@
for(var/i=1 to 16) //This is how many tiles within that area of effect will be randomly ignited
var/turf/U = pick(turf_list)
turf_list -= U
fire_spread_recur(impact, create_cause_data(fired_from.name, source_mob), 1, null, 5, 75, "#EE6515")//Very, very intense, but goes out very quick
fire_spread_recur(U, create_cause_data(fired_from.name, source_mob), 1, null, 5, 75, "#EE6515")//Very, very intense, but goes out very quick

if(!ammo_count && !QDELETED(src))
qdel(src) //deleted after last laser beam is fired and impact the ground.
Expand Down

0 comments on commit 0a3dedc

Please sign in to comment.