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Project ARES: Reception Remodel (#6117)
# About the pull request Remodels the AI Core Reception Desk to be behind a window. Also adds item chutes to depost visitor weapons into a vault. <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Being behind the window makes things a little more thematic. Further, the downstairs remodel gives a bit more space. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: maptweak: Remodelled the AI Core Reception and WJ spawn area. maptweak: Switches AI Core cameras over to manual naming. imageadd: Added sprites for AI Core windows on black Almayer frames. /:cl:
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