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minor plush fixes
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fira committed Nov 7, 2023
1 parent 5256191 commit 0e319d2
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/game/objects/items/toys/toys.dm
Original file line number Diff line number Diff line change
Expand Up @@ -553,15 +553,15 @@
///Hexadecimal 0-F (0-15)
var/static/list/hexadecimal = list("0", "1", "2", "3" , "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F")

/obj/item/toy/plush/therapy/random_color/New(loc, ...)
/obj/item/toy/plush/therapy/random_color/Initialize(mapload, ...)
. = ..()
var/color_code = "#[pick(hexadecimal)][pick(hexadecimal)][pick(hexadecimal)][pick(hexadecimal)][pick(hexadecimal)][pick(hexadecimal)]" //This is dumb and I hope theres a better way I'm missing
color = color_code
desc = "A custom therapy plush, in a unique color. This one is labeled with \"#[color_code]\"."
desc = "A custom therapy plush, in a unique color."

/obj/item/toy/plush/random_plushie //Not using an effect so it can fit into storage from loadout
name = "random plush"
desc = "You should not be seeing this"
desc = "This plush looks awfully standard and bland. Is it actually yours?"
/// Standard plushies for the spawner to pick from
var/list/plush_list = list(
/obj/item/toy/plush/farwa,
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