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Helmets no longer hide ears (#6125)
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# About the pull request


This removes the HIDEEARS flag from the helmet.

# Explain why it's good for the game
Personally speaking, i've had alot of trouble looking for screwdrivers
(all engineers had it on their ears) and sometimes you cant or dont have
the time to look through the strip list. theres no further reason then
just that honestly.

Also i dont think our helmets are tight tight you can see ears in the
movies (yes i pulled the le movielike argument)

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
del: Helmets no longer hide ears
/:cl:

---------

Co-authored-by: InsaneRed <[email protected]>
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Red-byte3D and InsaneRed committed Apr 11, 2024
1 parent 1e37bf1 commit 0e8d5bc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/clothing/head/helmet.dm
Original file line number Diff line number Diff line change
Expand Up @@ -366,7 +366,7 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
var/obj/structure/machinery/camera/camera
var/helmet_overlays[]
flags_inventory = BLOCKSHARPOBJ
flags_inv_hide = HIDEEARS
flags_inv_hide = NONE
var/flags_marine_helmet = HELMET_SQUAD_OVERLAY|HELMET_GARB_OVERLAY|HELMET_DAMAGE_OVERLAY
var/helmet_bash_cooldown = 0

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