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Cryorine changes (#4352)
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# About the pull request

Cryorines now cost 6 points. It increases by 6 each purchase.

Cryorines now give 5 marines. 1 SL (for the first one only), 1 medic, 1
engi, rest rifleman.

# Explain why it's good for the game

A bunch of extra specs running around is just too strong.

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog

:cl: Morrow
balance: Cryorines now cost 6 points. It increases by 6 each purchase.
balance: Cryorines now give 5 marines. 1 SL (for the first one only), 1
medic, 1 engi, rest rifleman.
/:cl:
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morrowwolf committed Sep 11, 2023
1 parent 92cf04a commit 1083587
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Showing 2 changed files with 11 additions and 5 deletions.
10 changes: 8 additions & 2 deletions code/datums/emergency_calls/cryo_marines.dm
Original file line number Diff line number Diff line change
@@ -1,13 +1,12 @@


//whiskey outpost extra marines
/datum/emergency_call/cryo_squad
name = "Marine Cryo Reinforcements (Squad)"
mob_max = 10
mob_min = 1
probability = 0
objectives = "Assist the USCM forces"
max_engineers = 4
max_engineers = 2
max_medics = 2
name_of_spawn = /obj/effect/landmark/ert_spawns/distress_cryo
shuttle_id = ""
Expand Down Expand Up @@ -95,3 +94,10 @@

/obj/effect/landmark/ert_spawns/distress_cryo
name = "Distress_Cryo"

/datum/emergency_call/cryo_squad/tech
name = "Marine Cryo Reinforcements (Tech)"
mob_max = 5
max_engineers = 1
max_medics = 1
max_heavies = 0
6 changes: 3 additions & 3 deletions code/modules/cm_tech/techs/marine/tier3/cryorine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@
announce_name = "ALMAYER SPECIAL ASSETS AUTHORIZED"
announce_message = "Additional troops are being taken out of cryo."

required_points = 10
increase_per_purchase = 5
required_points = 6
increase_per_purchase = 6

flags = TREE_FLAG_MARINE
tier = /datum/tier/three
Expand All @@ -23,4 +23,4 @@

/datum/tech/repeatable/cryomarine/on_unlock()
. = ..()
SSticker.mode.get_specific_call("Marine Cryo Reinforcements (Squad)", FALSE, FALSE, announce_dispatch_message = FALSE)
SSticker.mode.get_specific_call("Marine Cryo Reinforcements (Tech)", FALSE, FALSE, announce_dispatch_message = FALSE)

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