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# About the pull request Adds emissive lights to APCs, Hopefully this PR shows people how easy it is to add emissives so we can make the game prettier ![image](https://github.com/user-attachments/assets/e0f3c9ad-1a1e-47be-9fd9-e26851dfa34a) ![image](https://github.com/user-attachments/assets/8707353b-beab-4a1b-98d2-4fa956bd84c3) ![image](https://github.com/user-attachments/assets/3a7f65f2-aed0-42aa-8b7a-ffa9bd14f6b1) Takes inspiration from tgstation/TerraGov-Marine-Corps#14257 and tgstation/TerraGov-Marine-Corps#6739 and #5405 <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> # Explain why it's good for the game Makes it prettier # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: qol: APCs are now emissive code: Added emissive blockers to a bunch of stuff /:cl:
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