Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fixes acid pillars shooting captured humans (#5807)
# About the pull request Fixes #5806 by making `/obj/effect/alien/resin/acid_pillar/proc/can_target()` check if the target is nested. This specifically only checks if they're nested and not if they've actually been hugged to avoid the same issue happening in the rare cases where both aren't true. # Explain why it's good for the game Acid pillars shouldn't be helping marines by killing captured people. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: Fixed acid pillars shooting nested marines. /:cl:
- Loading branch information