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Allows deconstruction of wide airlocks and cleans up the airlock code…
… a bit (#4690) # About the pull request Allows disassembly of wide airlocks and fixes the bugs which... caused it to be disabled in the first place. Since moving multi-tile objects is a bit... inconsistent at best, unwrenching of wide airlock assemblies is disabled. Also renamed a lot of single-letter variables and added sprites to wide airlock assembly and generic solid wide airlock since for some reason I couldn't find it. And fixes #4638. # Explain why it's good for the game Inconsistent behavior bad. Unable to disassemble wide airlocks bad. Able to disassemble all airlocks good. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> https://media.discordapp.net/attachments/703724778825187332/1163117987943944242/wide_airlock.mp4 https://cdn.discordapp.com/attachments/703724778825187332/1163151828251324536/wide_airlock_solid_v2.mp4 </details> # Changelog :cl: MrDas fix: You can now disassemble wide airlocks. (You can't unwrench them though) spellcheck: Fixed a few typos in airlock assembly. imageadd: Added wide airlock assembly and generic solid wide airlock sprites. /:cl:
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