Skip to content

Commit

Permalink
Crawling buffs (#4657)
Browse files Browse the repository at this point in the history
# About the pull request

Makes crawling do_after(how long it takes to crawl to a new tile) 1
second instead of 3 and removes the busy icon.

# Explain why it's good for the game

Its fun, crawling has essentially no use and this makes it a bit better
at potentially hiding in piles of corpses and moving around stealthily,
still useless in actual normal gameplay though.


# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
balance: Crawling now only takes 1 second to move and no longer has an
overhead icon when doing it.
/:cl:
  • Loading branch information
CapCamIII authored Oct 20, 2023
1 parent f42024a commit 218ec5c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/mob/mob_movement.dm
Original file line number Diff line number Diff line change
Expand Up @@ -187,7 +187,7 @@
return
//now crawl
mob.crawling = TRUE
if(!do_after(mob, 3 SECONDS, INTERRUPT_MOVED|INTERRUPT_UNCONSCIOUS|INTERRUPT_STUNNED|INTERRUPT_RESIST|INTERRUPT_CHANGED_LYING, BUSY_ICON_GENERIC))
if(!do_after(mob, 1 SECONDS, INTERRUPT_MOVED|INTERRUPT_UNCONSCIOUS|INTERRUPT_STUNNED|INTERRUPT_RESIST|INTERRUPT_CHANGED_LYING, NO_BUSY_ICON))
mob.crawling = FALSE
next_movement = world.time + MINIMAL_MOVEMENT_INTERVAL
mob.move_intentionally = FALSE
Expand Down

0 comments on commit 218ec5c

Please sign in to comment.