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Fixes Kutjevo space tiles (#5050)
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# About the pull request

Fixes #5013 by replacing a couple of space tiles under a window with
plating.
(They were in a 'Nightmare' submap, so I didn't need to touch the main
map file.)

I also checked the other maps for any more hidden space tiles, and found
a few out of bounds in Whiskey Outpost, so I figured I'd add those too.

# Explain why it's good for the game
They don't actually seem to do anything bad, but either way spess tiles
shouldn't be visible on a ground map.
# Testing Photographs and Procedure
<details>
<summary>Screenshots</summary>

**Before:**

![scrnshot1](https://github.com/cmss13-devs/cmss13/assets/57483089/24b104bd-73bf-4de4-86d7-496db8bb9fef)

**After:**

![scrnshot2](https://github.com/cmss13-devs/cmss13/assets/57483089/f99538a2-e16b-4aaf-927c-38a0abfc22ed)

</details>


# Changelog
:cl:
fix: Fixed a few space tiles under a window in Kutjevo Refinery.
/:cl:
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SabreML authored Nov 29, 2023
1 parent 95d92c1 commit 26ae706
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Showing 2 changed files with 5 additions and 12 deletions.
8 changes: 2 additions & 6 deletions maps/map_files/Kutjevo/sprinkles/35.communications.dmm
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Expand Up @@ -108,10 +108,6 @@
dir = 1
},
/area/template_noop)
"qI" = (
/obj/structure/window/framed/kutjevo,
/turf/open/space/basic,
/area/template_noop)
"qM" = (
/obj/structure/machinery/light,
/obj/effect/decal/cleanable/blood/oil,
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EK
"}
(5,1,1) = {"
qI
EK
wC
rG
LO
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YO
"}
(6,1,1) = {"
qI
EK
rm
lZ
nn
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9 changes: 3 additions & 6 deletions maps/map_files/Whiskey_Outpost_v2/Whiskey_Outpost_v2.dmm
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Expand Up @@ -2220,9 +2220,6 @@
icon_state = "floor_plate"
},
/area/whiskey_outpost/inside/living)
"hP" = (
/turf/open/space/basic,
/area/whiskey_outpost/inside/caves)
"hQ" = (
/turf/open/floor/prison{
icon_state = "floor_plate"
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mT
mT
mT
hP
mT
mT
mT
dl
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mT
mT
mT
hP
mT
mT
mT
mT
hP
mT
mT
mT
mT
qz
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