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Xeno Tunnel and Shuttle Building/Anchoring Changes (#4831)
# About the pull request This PR removes the ability to build walls (and other ground structures) on top of xeno tunnels, and removes the ability to anchor wall girders on shuttle tiles and tunnels. Barricades can still be moved on top of the tunnel's tile and anchored, though they can't be built while standing on it. # Explain why it's good for the game Being able to build walls on top of a gaping hole in the ground is pretty dumb, and results in weird interactions like having to right click to use the tunnel that's currently being covered up by a wall. The shuttle tiles were changed because, while you can't complete the girders if they're in a shuttle, you can still anchor them down. That doesn't seem intended since you can't build them while in a shuttle, and you also can't build/anchor barricades in shuttles. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> </details> # Changelog :cl:IowaPotatoFarmer del: Removed the ability to build ground structures or anchor wall girders on top of xeno tunnels. fix: Fixed wall girders being anchorable on shuttle tiles. /:cl:
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