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fixes fiorina having the wrong sunset
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GrrrKitten committed Jun 21, 2024
1 parent 9849798 commit 2927345
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/_onclick/hud/fullscreen.dm
Original file line number Diff line number Diff line change
Expand Up @@ -333,7 +333,7 @@
var/lighting_color = "#000" /// used in the animation, set by the special_lighting_type

//if its cold or in space (or chances claim)
if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD || ZTRAIT_IN_SPACE] || SSmapping.configs[GROUND_MAP].map_name == MAP_LV522_CHANCES_CLAIM)
if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD] || SSmapping.configs[GROUND_MAP].map_name == MAP_LV522_CHANCES_CLAIM || MAP_PRISON_STATION_V3)
switch(lighting_stage) //for sun stages, the more you have the better it looks when special called, I recommend choosing cinematic 4 colors then using a gradient tool to pick out the rest
if(0)
lighting_color = "#a8c3cf"
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