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[FIX,MAP] move semiotic in north evac pod so you can't see it when yo…
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…ur behind in hull maintenance. (#5991)

# About the pull request
fixing some semiotic placement from -35 to -28. because it stick out and
it's weird.

![313985469-d5514670-5476-42b3-9963-8e5d85988c12](https://github.com/cmss13-devs/cmss13/assets/117036822/a7b062c2-2e83-4840-801e-6c9d8a1960fc)

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# Explain why it's good for the game
# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
fix: move semiotic in north evac pod so you can't see it when your
behind in hull maintenance.
/:cl:

Co-authored-by: Julien <[email protected]>
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Huffie56 and Julien authored Mar 25, 2024
1 parent 5ffa1b4 commit 2ac86b0
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion maps/shuttles/escape_shuttle_n.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@
/obj/structure/machinery/cryopod/evacuation,
/obj/structure/sign/safety/cryo{
pixel_x = 8;
pixel_y = -35
pixel_y = -28
},
/turf/open/shuttle/escapepod{
icon_state = "floor4"
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