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Update living_health_procs.dm
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PhantomEpicness authored Mar 13, 2024
1 parent 9b569d6 commit 2ef2dbf
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions code/modules/mob/living/living_health_procs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -496,7 +496,7 @@
src.updatehealth()

// damage MANY limbs, in random order
/mob/living/proc/take_overall_damage(brute, burn, used_weapon = null)
/mob/living/proc/take_overall_damage(brute, burn, used_weapon = null, limb_damage_chance = 80)
if(status_flags & GODMODE) return 0 //godmode
apply_damage(brute, BRUTE)
apply_damage(burn, BURN)
Expand Down Expand Up @@ -525,8 +525,7 @@
hallucination = 0
jitteriness = 0
dizziness = 0
stamina.current_stamina = 100
current_stamina
stamina.current_stamina = 100
// restore all of a human's blood
if(ishuman(src))
var/mob/living/carbon/human/H = src
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